Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //=============================================================================//
  7. #ifndef GRENADE_FRAG_H
  8. #define GRENADE_FRAG_H
  9. #pragma once
  10. class CBaseGrenade;
  11. struct edict_t;
  12. CBaseGrenade *Fraggrenade_Create( const Vector &position, const QAngle &angles, const Vector &velocity, const AngularImpulse &angVelocity, CBaseEntity *pOwner, float timer, bool combineSpawned );
  13. bool Fraggrenade_WasPunted( const CBaseEntity *pEntity );
  14. bool Fraggrenade_WasCreatedByCombine( const CBaseEntity *pEntity );
  15. #endif // GRENADE_FRAG_H