Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================//
  6. #include "cbase.h"
  7. #include "gameinterface.h"
  8. #include "mapentities.h"
  9. #include "hl2mp_gameinterface.h"
  10. // memdbgon must be the last include file in a .cpp file!!!
  11. #include "tier0/memdbgon.h"
  12. // -------------------------------------------------------------------------------------------- //
  13. // Mod-specific CServerGameClients implementation.
  14. // -------------------------------------------------------------------------------------------- //
  15. void CServerGameClients::GetPlayerLimits( int& minplayers, int& maxplayers, int &defaultMaxPlayers ) const
  16. {
  17. minplayers = defaultMaxPlayers = 2;
  18. maxplayers = 16;
  19. }
  20. // -------------------------------------------------------------------------------------------- //
  21. // Mod-specific CServerGameDLL implementation.
  22. // -------------------------------------------------------------------------------------------- //
  23. void CServerGameDLL::LevelInit_ParseAllEntities( const char *pMapEntities )
  24. {
  25. }