Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // This class allows the game dll to control what functions 3rd party plugins can
  6. // call on clients.
  7. //
  8. //=============================================================================//
  9. #include "cbase.h"
  10. #include "eiface.h"
  11. //-----------------------------------------------------------------------------
  12. // Purpose: An implementation
  13. //-----------------------------------------------------------------------------
  14. class CPluginHelpersCheck : public IPluginHelpersCheck
  15. {
  16. public:
  17. virtual bool CreateMessage( const char *plugin, edict_t *pEntity, DIALOG_TYPE type, KeyValues *data );
  18. };
  19. CPluginHelpersCheck s_PluginCheck;
  20. EXPOSE_SINGLE_INTERFACE_GLOBALVAR(CPluginHelpersCheck, IPluginHelpersCheck, INTERFACEVERSION_PLUGINHELPERSCHECK, s_PluginCheck);
  21. bool CPluginHelpersCheck::CreateMessage( const char *plugin, edict_t *pEntity, DIALOG_TYPE type, KeyValues *data )
  22. {
  23. // return false here to disallow a plugin from running this command on this client
  24. return true;
  25. }