Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
#include "cbase.h"
#include "tf_rating_data.h"
#include "gcsdk/enumutils.h"
#ifdef CLIENT_DLL
#include "tf_matchmaking_shared.h"
#endif
using namespace GCSDK;
#if defined( GC )
#include "tf_matchmaking_rating.h"
IMPLEMENT_CLASS_MEMPOOL( CTFRatingData, 1000, UTLMEMORYPOOL_GROW_SLOW ); // Make sure you visit all these if you add new fields to rating data
#define ASSERT_LAST_FIELD( foo ) COMPILE_TIME_ASSERT( CSchRatingData::k_iFieldMax == CSchRatingData::k_iField_##foo + 1 )
#else // defined( GC )
#define ASSERT_LAST_FIELD( foo ) // No Sch on client. As long as it fails somewhere.
#endif // defined( GC )
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Purpose: Get player's rating data by steamID. Returns NULL if it doesn't exist
//-----------------------------------------------------------------------------
CTFRatingData *CTFRatingData::YieldingGetPlayerRatingDataBySteamID( const CSteamID &steamID, EMMRating eRatingType ) { #ifdef GC_DLL
GCSDK::CGCSharedObjectCache *pSOCache = GGCEcon()->YieldingFindOrLoadSOCache( steamID ); #else
GCSDK::CGCClientSharedObjectCache *pSOCache = GCClientSystem()->GetSOCache( steamID ); #endif
if ( pSOCache ) { auto *pTypeCache = pSOCache->FindTypeCache( CTFRatingData::k_nTypeID ); if ( pTypeCache ) { for ( uint32 i = 0; i < pTypeCache->GetCount(); ++i ) { CTFRatingData *pRatingData = (CTFRatingData*)pTypeCache->GetObject( i ); if ( eRatingType == (EMMRating)pRatingData->Obj().rating_type() ) { return pRatingData; } } } }
return nullptr; }
//-----------------------------------------------------------------------------
#ifdef GC
CTFRatingData::CTFRatingData( uint32 unAccountID, EMMRating eRatingType ) : CTFRatingData( unAccountID, eRatingType, ITFMMRatingBackend::GetRatingBackend( eRatingType ).GetDefaultRatingData() ) {} #endif
//-----------------------------------------------------------------------------
CTFRatingData::CTFRatingData() {}
//-----------------------------------------------------------------------------
CTFRatingData::CTFRatingData( uint32 unAccountID, EMMRating eRatingType, const MMRatingData_t &ratingData ) { MutObj().set_account_id( unAccountID ); MutObj().set_rating_type( eRatingType );
MutObj().set_rating_primary( ratingData.unRatingPrimary ); MutObj().set_rating_secondary( ratingData.unRatingSecondary ); MutObj().set_rating_tertiary( ratingData.unRatingTertiary ); // MMRatingData_t fields
ASSERT_LAST_FIELD( unRatingTertiary ); }
#ifdef GC
//-----------------------------------------------------------------------------
bool CTFRatingData::BIsKeyLess( const CSharedObject & soRHS ) const { Assert( GetTypeID() == soRHS.GetTypeID() ); const CSOTFRatingData &obj = Obj(); const CSOTFRatingData &rhs = ( static_cast< const CTFRatingData & >( soRHS ) ).Obj();
if ( obj.account_id() < rhs.account_id() ) return true; if ( obj.account_id() > rhs.account_id() ) return false;
return obj.rating_type() < rhs.rating_type(); }
//-----------------------------------------------------------------------------
// Purpose: This is a database backed object, but, all mutations to these
// should go through BYieldingUpdateRatingAndAddToTransaction and its
// CTFSharedObjectCache user.
//
// Not implementing to prevent mis-use until there's a path that legitimately
// needs them to work.
//-----------------------------------------------------------------------------
bool CTFRatingData::BYieldingAddInsertToTransaction( GCSDK::CSQLAccess & sqlAccess ) { Assert( false ); return false; } bool CTFRatingData::BYieldingAddWriteToTransaction( GCSDK::CSQLAccess & sqlAccess, const CUtlVector< int > &fields ) { Assert( false ); return false; } bool CTFRatingData::BYieldingAddRemoveToTransaction( GCSDK::CSQLAccess & sqlAccess ) { Assert( false ); return false; }
//-----------------------------------------------------------------------------
void CTFRatingData::WriteToRecord( CSchRatingData *pRatingData ) const { pRatingData->m_unAccountID = Obj().account_id(); pRatingData->m_nRatingType = Obj().rating_type(); pRatingData->m_unRatingPrimary = Obj().rating_primary(); pRatingData->m_unRatingSecondary = Obj().rating_secondary(); pRatingData->m_unRatingTertiary = Obj().rating_tertiary(); ASSERT_LAST_FIELD( unRatingTertiary ); }
//-----------------------------------------------------------------------------
void CTFRatingData::ReadFromRecord( const CSchRatingData &ratingData ) { MutObj().set_account_id( ratingData.m_unAccountID ); MutObj().set_rating_type( ratingData.m_nRatingType ); MutObj().set_rating_primary( ratingData.m_unRatingPrimary ); MutObj().set_rating_secondary( ratingData.m_unRatingSecondary ); MutObj().set_rating_tertiary( ratingData.m_unRatingTertiary ); ASSERT_LAST_FIELD( unRatingTertiary ); }
//-----------------------------------------------------------------------------
// Purpose: Hook for CTFSubscriberMessageFilter to allow us to stop certain
// rating types from going to certain subscribers.
//-----------------------------------------------------------------------------
uint32_t CTFRatingData::FilterSendFlags( uint32_t unTypeFlags ) const { auto &backend = ITFMMRatingBackend::GetRatingBackend( (EMMRating)Obj().rating_type() ); ITFMMRatingBackend::ERatingFlags eBackendFlags = backend.GetRatingFlags();
bool bNetworked = ( eBackendFlags & ITFMMRatingBackend::eRatingFlag_Networked ); bool bOwnerOnly = ( eBackendFlags & ITFMMRatingBackend::eRatingFlag_OwnerOnly );
uint32_t unRemoveFlags = 0u;
if ( !bNetworked || bOwnerOnly ) { unRemoveFlags |= k_ESOFlag_SendToOtherGameservers; unRemoveFlags |= k_ESOFlag_SendToOtherUsers; }
if ( !bNetworked ) { unRemoveFlags |= k_ESOFlag_SendToOwner; }
return unTypeFlags & ~unRemoveFlags; }
//-----------------------------------------------------------------------------
// Purpose: Updates the rating fields from an MMRatingData_t, add a write or
// insert to the given transaction including an audit entry.
//-----------------------------------------------------------------------------
bool CTFRatingData::BYieldingUpdateRatingAndAddToTransaction( CSQLAccess &transaction, const MMRatingData_t &newData, EMMRatingSource eAdjustmentSource, uint64_t unSourceEventID, RTime32 rtTimestamp ) { // MMRatingData_t fields
ASSERT_LAST_FIELD( unRatingTertiary ); CSchRatingHistory schHistory; schHistory.m_unAccountID = Obj().account_id(); schHistory.m_nRatingType = Obj().rating_type(); schHistory.m_nRatingSource = eAdjustmentSource; schHistory.m_unEventID = unSourceEventID; schHistory.m_rtime32Timestamp = rtTimestamp; schHistory.m_unOldRatingPrimary = Obj().rating_primary(); schHistory.m_unOldRatingSecondary = Obj().rating_secondary(); schHistory.m_unOldRatingTertiary = Obj().rating_tertiary(); schHistory.m_unNewRatingPrimary = newData.unRatingPrimary; schHistory.m_unNewRatingSecondary = newData.unRatingSecondary; schHistory.m_unNewRatingTertiary = newData.unRatingTertiary;
// Update ourself
// MMRatingData_t fields
ASSERT_LAST_FIELD( unRatingTertiary ); MutObj().set_rating_primary( newData.unRatingPrimary ); MutObj().set_rating_secondary( newData.unRatingSecondary ); MutObj().set_rating_tertiary( newData.unRatingTertiary );
// Create record
CSchRatingData schRatingData; WriteToRecord( &schRatingData );
// Add to transaction
return transaction.BYieldingInsertOrUpdateOnPK( &schRatingData ) && transaction.BYieldingInsertRecord( &schHistory ); }
#endif // GC
//-----------------------------------------------------------------------------
// Purpose: Reads out the rating fields for rating systems to use
//-----------------------------------------------------------------------------
MMRatingData_t CTFRatingData::GetRatingData() { MMRatingData_t rvoData; rvoData.unRatingPrimary = Obj().rating_primary(); rvoData.unRatingSecondary = Obj().rating_secondary(); rvoData.unRatingTertiary = Obj().rating_tertiary();
// If you expanded MMRatingData_t
ASSERT_LAST_FIELD( unRatingTertiary );
return rvoData; }
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