Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================//
  6. #include "BasePanel.h"
  7. #include "ControllerDialog.h"
  8. using namespace vgui;
  9. // memdbgon must be the last include file in a .cpp file!!!
  10. #include <tier0/memdbgon.h>
  11. CControllerDialog::CControllerDialog( vgui::Panel *parent ) : BaseClass( parent, true ) // TRUE second param says we want the controller options
  12. {
  13. }
  14. void CControllerDialog::ApplySchemeSettings( vgui::IScheme *pScheme )
  15. {
  16. BaseClass::ApplySchemeSettings( pScheme );
  17. SetControlString( "TitleLabel", "#GameUI_Controller" );
  18. }