Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "BasePanel.h"
#include "ControllerDialog.h"
using namespace vgui;
// memdbgon must be the last include file in a .cpp file!!!
#include <tier0/memdbgon.h>
CControllerDialog::CControllerDialog( vgui::Panel *parent ) : BaseClass( parent, true ) // TRUE second param says we want the controller options
{ }
void CControllerDialog::ApplySchemeSettings( vgui::IScheme *pScheme ) { BaseClass::ApplySchemeSettings( pScheme ); SetControlString( "TitleLabel", "#GameUI_Controller" ); }
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