Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
#ifndef MAPDIFFDLG_H
#define MAPDIFFDLG_H
#ifdef _WIN32
#pragma once
#endif
#include "mapdoc.h"
// MapDiffDlg dialog
class CMapDiffDlg : public CDialog { public: static void MapDiff(CWnd *pwndParent, CMapDoc *p_CurrentMap);
private:
CMapDiffDlg(CWnd* pParent = NULL); // standard constructor
enum { IDD = IDD_DIFFMAP };
BOOL m_bCheckSimilar; CEdit m_mapName;
protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual void OnOK(); afx_msg void OnDestroy();
DECLARE_MESSAGE_MAP() public: afx_msg void OnBnClickedSimilarcheck(); afx_msg void OnBnClickedMapbrowse(); afx_msg void OnBnClickedOk(); afx_msg void OnBnClickedCancel(); };
#endif //MAPDIFFDLG_H
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