Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. #ifndef MAPDIFFDLG_H
  3. #define MAPDIFFDLG_H
  4. #ifdef _WIN32
  5. #pragma once
  6. #endif
  7. #include "mapdoc.h"
  8. // MapDiffDlg dialog
  9. class CMapDiffDlg : public CDialog
  10. {
  11. public:
  12. static void MapDiff(CWnd *pwndParent, CMapDoc *p_CurrentMap);
  13. private:
  14. CMapDiffDlg(CWnd* pParent = NULL); // standard constructor
  15. enum { IDD = IDD_DIFFMAP };
  16. BOOL m_bCheckSimilar;
  17. CEdit m_mapName;
  18. protected:
  19. virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
  20. virtual void OnOK();
  21. afx_msg void OnDestroy();
  22. DECLARE_MESSAGE_MAP()
  23. public:
  24. afx_msg void OnBnClickedSimilarcheck();
  25. afx_msg void OnBnClickedMapbrowse();
  26. afx_msg void OnBnClickedOk();
  27. afx_msg void OnBnClickedCancel();
  28. };
  29. #endif //MAPDIFFDLG_H