Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //=============================================================================//
  7. #ifndef RENDERUTILS_H
  8. #define RENDERUTILS_H
  9. #ifdef _WIN32
  10. #pragma once
  11. #endif
  12. class CRender2D;
  13. //
  14. // Flags for DrawBoundsText
  15. //
  16. #define DBT_TOP 0x1
  17. #define DBT_BOTTOM 0x2
  18. #define DBT_LEFT 0x4
  19. #define DBT_RIGHT 0x8
  20. #define DBT_BACK 0x10
  21. void DrawBoundsText(CRender2D *pRender, const Vector &Mins, const Vector &Maxs, int nFlags);
  22. #endif // RENDERUTILS_H