Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef TOOLMAGNIFY_H
#define TOOLMAGNIFY_H
#ifdef _WIN32
#pragma once
#endif
#include "ToolInterface.h"
class CToolMagnify : public CBaseTool { public:
CToolMagnify(void); ~CToolMagnify(void) {}
//
// CBaseTool implementation.
//
virtual ToolID_t GetToolID(void) { return TOOL_MAGNIFY; }
virtual bool OnContextMenu2D(CMapView2D *pView, UINT nFlags, const Vector2D &vPoint); virtual bool OnLMouseDown2D(CMapView2D *pView, UINT nFlags, const Vector2D &vPoint); virtual bool OnRMouseDown2D(CMapView2D *pView, UINT nFlags, const Vector2D &vPoint); virtual bool OnMouseMove2D(CMapView2D *pView, UINT nFlags, const Vector2D &vPoint); };
#endif // TOOLMAGNIFY_H
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