Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //
  7. //=============================================================================//
  8. // DynamicDialogWnd.h : header file
  9. //
  10. /////////////////////////////////////////////////////////////////////////////
  11. // CDynamicDialogWnd window
  12. class CDynamicDialogWnd : public CWnd
  13. {
  14. // Construction
  15. public:
  16. CDynamicDialogWnd(CWnd *pParent);
  17. // Attributes
  18. public:
  19. // Operations
  20. public:
  21. void SetDialogClass(UINT nID, CDialog *pDialog);
  22. // Overrides
  23. // ClassWizard generated virtual function overrides
  24. //{{AFX_VIRTUAL(CDynamicDialogWnd)
  25. //}}AFX_VIRTUAL
  26. // Implementation
  27. public:
  28. virtual ~CDynamicDialogWnd();
  29. // Generated message map functions
  30. protected:
  31. //{{AFX_MSG(CDynamicDialogWnd)
  32. // NOTE - the ClassWizard will add and remove member functions here.
  33. //}}AFX_MSG
  34. DECLARE_MESSAGE_MAP()
  35. CDialog *m_pDialog;
  36. };
  37. /////////////////////////////////////////////////////////////////////////////