Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=====================================================================================//
#include "materialsystem_global.h"
#include "shaderapi/ishaderapi.h"
#include "shadersystem.h"
#include <malloc.h>
#include "filesystem.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
int g_FrameNum; IShaderAPI *g_pShaderAPI = 0; IShaderDeviceMgr* g_pShaderDeviceMgr = 0; IShaderDevice *g_pShaderDevice = 0; IShaderShadow* g_pShaderShadow = 0;
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