Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=====================================================================================//
  6. #include "materialsystem_global.h"
  7. #include "shaderapi/ishaderapi.h"
  8. #include "shadersystem.h"
  9. #include <malloc.h>
  10. #include "filesystem.h"
  11. // memdbgon must be the last include file in a .cpp file!!!
  12. #include "tier0/memdbgon.h"
  13. int g_FrameNum;
  14. IShaderAPI *g_pShaderAPI = 0;
  15. IShaderDeviceMgr* g_pShaderDeviceMgr = 0;
  16. IShaderDevice *g_pShaderDevice = 0;
  17. IShaderShadow* g_pShaderShadow = 0;