Team Fortress 2 Source Code as on 22/4/2020
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16 lines
322 B

  1. vs.1.1
  2. # DYNAMIC: "DOWATERFOG" "0..1"
  3. ; FIXME - this is the same as LightmappedGeneric.vsh!!!
  4. #include "LightmappedGeneric_inc.vsh"
  5. $detail = 0;
  6. $envmap = 0;
  7. $envmapcameraspace = 0;
  8. $envmapsphere = 0;
  9. $vertexcolor = 0;
  10. &LightmappedGeneric( $detail, $envmap, $envmapcameraspace, $envmapsphere,
  11. $vertexcolor );