Team Fortress 2 Source Code as on 22/4/2020
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#include "shaderlib/cshader.h" class sample4x4_blend_ps20_Static_Index { public: sample4x4_blend_ps20_Static_Index( ) { } int GetIndex() { // Asserts to make sure that we aren't using any skipped combinations.
// Asserts to make sure that we are setting all of the combination vars.
#ifdef _DEBUG #endif // _DEBUG
return 0; } }; #define shaderStaticTest_sample4x4_blend_ps20 0 class sample4x4_blend_ps20_Dynamic_Index { public: sample4x4_blend_ps20_Dynamic_Index() { } int GetIndex() { // Asserts to make sure that we aren't using any skipped combinations.
// Asserts to make sure that we are setting all of the combination vars.
#ifdef _DEBUG #endif // _DEBUG
return 0; } }; #define shaderDynamicTest_sample4x4_blend_ps20 0
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