Team Fortress 2 Source Code as on 22/4/2020
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#include "shaderlib/cshader.h" class unlitgeneric_maskbasebydetailalpha_ps11_Static_Index { public: unlitgeneric_maskbasebydetailalpha_ps11_Static_Index( ) { } int GetIndex() { // Asserts to make sure that we aren't using any skipped combinations.
// Asserts to make sure that we are setting all of the combination vars.
#ifdef _DEBUG #endif // _DEBUG
return 0; } }; #define shaderStaticTest_unlitgeneric_maskbasebydetailalpha_ps11 0 class unlitgeneric_maskbasebydetailalpha_ps11_Dynamic_Index { public: unlitgeneric_maskbasebydetailalpha_ps11_Dynamic_Index() { } int GetIndex() { // Asserts to make sure that we aren't using any skipped combinations.
// Asserts to make sure that we are setting all of the combination vars.
#ifdef _DEBUG #endif // _DEBUG
return 0; } }; #define shaderDynamicTest_unlitgeneric_maskbasebydetailalpha_ps11 0
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