Team Fortress 2 Source Code as on 22/4/2020
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#include "common_vs_fxc.h"
struct VS_INPUT { float3 vPos : POSITION; float2 vBaseTexCoord : TEXCOORD0; float2 vBloomTexCoord : TEXCOORD1; };
struct VS_OUTPUT { float4 projPos : POSITION; float2 baseTexCoord : TEXCOORD0; float2 bloomTexCoord : TEXCOORD1; };
VS_OUTPUT main( const VS_INPUT v ) { VS_OUTPUT o = ( VS_OUTPUT )0;
o.projPos = float4( v.vPos, 1.0f ); // Just pass these iterators through... o.baseTexCoord = v.vBaseTexCoord; o.bloomTexCoord = v.vBloomTexCoord; return o; }
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