Team Fortress 2 Source Code as on 22/4/2020
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11 lines
219 B

  1. sampler TextureSampler : register( s0 );
  2. struct PS_INPUT
  3. {
  4. float4 vColor0 : COLOR0;
  5. float2 vTexCoord0 : TEXCOORD0;
  6. };
  7. float4 main( PS_INPUT i ) : COLOR
  8. {
  9. return i.vColor0 * tex2D( TextureSampler, i.vTexCoord0 );
  10. }