Team Fortress 2 Source Code as on 22/4/2020
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23 lines
682 B

  1. vs.1.1
  2. # STATIC: "DETAIL" "0..1"
  3. # STATIC: "ENVMAP" "0..1"
  4. # STATIC: "ENVMAPCAMERASPACE" "0..0"
  5. # STATIC: "ENVMAPSPHERE" "0..1"
  6. # STATIC: "VERTEXCOLOR" "0..1"
  7. # STATIC: "SEPARATEDETAILUVS" "0..1"
  8. # DYNAMIC: "DOWATERFOG" "0..1"
  9. # DYNAMIC: "SKINNING" "0..1"
  10. # can't have envmapshere or envmapcameraspace without envmap
  11. # SKIP: !$ENVMAP && ( $ENVMAPSPHERE || $ENVMAPCAMERASPACE )
  12. # can't have both envmapsphere and envmapcameraspace
  13. # SKIP: $ENVMAPSPHERE && $ENVMAPCAMERASPACE
  14. # SKIP: !$DETAIL && $SEPARATEDETAILUVS
  15. #include "UnlitGeneric_inc.vsh"
  16. &UnlitGeneric( $DETAIL, $ENVMAP, $ENVMAPCAMERASPACE, $ENVMAPSPHERE, $VERTEXCOLOR, $SEPARATEDETAILUVS );