Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

36 lines
1.1 KiB

  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // A list of DmeBoneWeight elements, replacing QC's $WeightList
  4. //
  5. //===========================================================================//
  6. #include "datamodel/dmelementfactoryhelper.h"
  7. #include "mdlobjects/dmebonemask.h"
  8. #include "mdlobjects/dmebonemasklist.h"
  9. // memdbgon must be the last include file in a .cpp file!!!
  10. #include "tier0/memdbgon.h"
  11. //-----------------------------------------------------------------------------
  12. // Expose this class to the scene database
  13. //-----------------------------------------------------------------------------
  14. IMPLEMENT_ELEMENT_FACTORY( DmeBoneMaskList, CDmeBoneMaskList );
  15. //-----------------------------------------------------------------------------
  16. //
  17. //-----------------------------------------------------------------------------
  18. void CDmeBoneMaskList::OnConstruction()
  19. {
  20. m_BoneMasks.Init( this, "boneMasks" );
  21. }
  22. //-----------------------------------------------------------------------------
  23. //
  24. //-----------------------------------------------------------------------------
  25. void CDmeBoneMaskList::OnDestruction()
  26. {
  27. }