Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Dme version of a hitbox set
  4. //
  5. //===========================================================================//
  6. #include "mdlobjects/dmehitboxset.h"
  7. #include "datamodel/dmelementfactoryhelper.h"
  8. // memdbgon must be the last include file in a .cpp file!!!
  9. #include "tier0/memdbgon.h"
  10. //-----------------------------------------------------------------------------
  11. // Expose this class to the scene database
  12. //-----------------------------------------------------------------------------
  13. IMPLEMENT_ELEMENT_FACTORY( DmeHitboxSet, CDmeHitboxSet );
  14. //-----------------------------------------------------------------------------
  15. // Purpose:
  16. //-----------------------------------------------------------------------------
  17. void CDmeHitboxSet::OnConstruction()
  18. {
  19. m_Hitboxes.Init( this, "hitboxes" );
  20. }
  21. void CDmeHitboxSet::OnDestruction()
  22. {
  23. }