Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#ifndef ATTRIBUTESURFACEPROPERTYPICKERPANEL_H
#define ATTRIBUTESURFACEPROPERTYPICKERPANEL_H
#ifdef _WIN32
#pragma once
#endif
#include "dme_controls/AttributeBasePickerPanel.h"
#include "matsys_controls/Picker.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CPickerFrame;
//-----------------------------------------------------------------------------
// CAttributeSurfacePropertyPickerPanel
//-----------------------------------------------------------------------------
class CAttributeSurfacePropertyPickerPanel : public CAttributeBasePickerPanel { DECLARE_CLASS_SIMPLE( CAttributeSurfacePropertyPickerPanel, CAttributeBasePickerPanel );
public: CAttributeSurfacePropertyPickerPanel( vgui::Panel *parent, const AttributeWidgetInfo_t &info ); ~CAttributeSurfacePropertyPickerPanel();
private: // Reads the surface properties
void AddSurfacePropertiesToList( PickerList_t &list );
MESSAGE_FUNC_PARAMS( OnPicked, "Picked", kv ); virtual void ShowPickerDialog(); };
#endif // ATTRIBUTESURFACEPROPERTYPICKERPANEL_H
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