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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Base class for objects that are kept in synch between client and server
//
//=============================================================================
#ifndef SHAREDOBJECT_H
#define SHAREDOBJECT_H
#ifdef _WIN32
#pragma once
#endif
// ENABLE_SO_OVERWRITE_PARANOIA can be set to either 0 or 1. If enabled, it will add
// extra fields to every CSharedObject instance to try and detect overwrites at the
// cost of additional runtime memory.
#define ENABLE_SO_OVERWRITE_PARANOIA 0
// ENABLE_SO_CONSTRUCT_DESTRUCT_PARANOIA can be set to either 0 or 1. If enabled, it
// will add extra fields to every CSharedObject instance to try and detect issues with
// constructions/destruction (ie., double-deletes, etc.), including reference counting.
#define ENABLE_SO_CONSTRUCT_DESTRUCT_PARANOIA (defined( STAGING_ONLY ))
#include "tier0/memdbgon.h"
namespace GCSDK {
class CSQLAccess; class CSharedObject; typedef CSharedObject *(*SOCreationFunc_t)( ); class CSharedObjectCache;
//----------------------------------------------------------------------------
// Purpose: Abstract base class for objects that are shared between the GC and
// a gameserver/client. These can also be stored in the database.
//----------------------------------------------------------------------------
class CSharedObject { friend class CGCSharedObjectCache; friend class CSharedObjectCache; public:
#ifdef GC
virtual ~CSharedObject() { #if ENABLE_SO_OVERWRITE_PARANOIA
m_pThis = NULL; #endif // ENABLE_SO_OVERWRITE_PARANOIA
#if ENABLE_SO_CONSTRUCT_DESTRUCT_PARANOIA
AssertMsg2( m_nRefCount == 0, "Deleting shared object type %d with refcount %d", m_nSOTypeID, m_nRefCount ); m_nSOTypeID = -1; m_nRefCount = -1; #endif // ENABLE_SO_CONSTRUCT_DESTRUCT_PARANOIA
}
#if ENABLE_SO_OVERWRITE_PARANOIA
CSharedObject *m_pThis; #endif // ENABLE_SO_OVERWRITE_PARANOIA
#if ENABLE_SO_CONSTRUCT_DESTRUCT_PARANOIA
int m_nRefCount; mutable int m_nSOTypeID; #endif // ENABLE_SO_CONSTRUCT_DESTRUCT_PARANOIA
void Check() const { #if ENABLE_SO_OVERWRITE_PARANOIA
Assert( m_pThis == this ); #endif // ENABLE_SO_OVERWRITE_PARANOIA
#if ENABLE_SO_CONSTRUCT_DESTRUCT_PARANOIA
Assert( m_nRefCount >= 0 );
if ( m_nSOTypeID == kSharedObject_UnassignedType ) { m_nSOTypeID = GetTypeID(); }
Assert( m_nSOTypeID >= 0 ); #endif // ENABLE_SO_CONSTRUCT_DESTRUCT_PARANOIA
} #else
virtual ~CSharedObject() {} #endif
virtual int GetTypeID() const = 0; virtual bool BParseFromMessage( const CUtlBuffer & buffer ) = 0; virtual bool BParseFromMessage( const std::string &buffer ) = 0; virtual bool BUpdateFromNetwork( const CSharedObject & objUpdate ) = 0; virtual bool BIsKeyLess( const CSharedObject & soRHS ) const = 0; virtual void Copy( const CSharedObject & soRHS ) = 0; virtual void Dump() const = 0; virtual bool BShouldDeleteByCache() const { return true; } virtual CUtlString GetDebugString() const { return PchClassName( GetTypeID() ); };
bool BIsKeyEqual( const CSharedObject & soRHS ) const;
static void RegisterFactory( int nTypeID, SOCreationFunc_t fnFactory, uint32 unFlags, const char *pchClassName ); static CSharedObject *Create( int nTypeID ); static uint32 GetTypeFlags( int nTypeID ); static const char *PchClassName( int nTypeID ); static const char *PchClassBuildCacheNodeName( int nTypeID ); static const char *PchClassCreateNodeName( int nTypeID ); static const char *PchClassUpdateNodeName( int nTypeID );
#ifdef GC
virtual bool BIsNetworked() const { return true; } virtual bool BIsDatabaseBacked() const { return true; } virtual bool BYieldingAddToDatabase(); virtual bool BYieldingWriteToDatabase( const CUtlVector< int > &fields ); virtual bool BYieldingRemoveFromDatabase();
virtual bool BYieldingAddInsertToTransaction( CSQLAccess & sqlAccess ) { return false; } virtual bool BYieldingAddWriteToTransaction( CSQLAccess & sqlAccess, const CUtlVector< int > &fields ) { return false; } virtual bool BYieldingAddRemoveToTransaction( CSQLAccess & sqlAccess ) { return false; }
virtual bool BAddToMessage( CUtlBuffer & bufOutput ) const = 0; virtual bool BAddToMessage( std::string *pBuffer ) const = 0; virtual bool BAddDestroyToMessage( CUtlBuffer & bufDestroy ) const = 0; virtual bool BAddDestroyToMessage( std::string *pBuffer ) const = 0;
virtual bool BParseFromMemcached( CUtlBuffer & buffer ) { return false; } virtual bool BAddToMemcached( CUtlBuffer & bufOutput ) const { return false; }
bool BSendCreateToSteamID( const CSteamID & steamID, const CSteamID & ownerID, uint64 ulVersion ) const; bool BSendDestroyToSteamID( const CSteamID & steamID, const CSteamID & ownerID, uint64 ulVersion ) const;
#ifdef DBGFLAG_VALIDATE
virtual void Validate( CValidator &validator, const char *pchName ); static void ValidateStatics( CValidator & validator ); #endif
protected: /*
// Dirty bit modification. Do not call these directly on SharedObjects. Call them
// on the cache that owns the object so they can be added/removed from the right lists.
virtual void DirtyField( int nField ) = 0; virtual void MakeDatabaseClean() = 0; virtual void MakeNetworkClean() = 0; */ #endif // GC
#ifdef GC
CSharedObject() { #if ENABLE_SO_OVERWRITE_PARANOIA
m_pThis = this; #endif // ENABLE_SO_OVERWRITE_PARANOIA
#if ENABLE_SO_CONSTRUCT_DESTRUCT_PARANOIA
m_nRefCount = 0; m_nSOTypeID = kSharedObject_UnassignedType; #endif // ENABLE_SO_CONSTRUCT_DESTRUCT_PARANOIA
} #endif
private: #if ENABLE_SO_CONSTRUCT_DESTRUCT_PARANOIA
enum { kSharedObject_UnassignedType = -999 }; #endif // ENABLE_SO_CONSTRUCT_DESTRUCT_PARANOIA
struct SharedObjectInfo_t { SOCreationFunc_t m_pFactoryFunction; uint32 m_unFlags; const char *m_pchClassName; CUtlString m_sBuildCacheSubNodeName; CUtlString m_sUpdateNodeName; CUtlString m_sCreateNodeName; }; static CUtlMap<int, SharedObjectInfo_t> sm_mapFactories;
public: static const CUtlMap<int, SharedObjectInfo_t> & GetFactories() { return sm_mapFactories; } };
typedef CUtlVectorFixedGrowable<CSharedObject *, 1> CSharedObjectVec;
#ifdef GC
//this class manages the stats for the shared objects, such as how many exist, how many have been sent, how many have been created, how many destroyed
class CSharedObjectStats { public:
CSharedObjectStats();
//called to register a shared object class given a type ID and name. This will return false if
//a type of this ID is already registered
void RegisterSharedObjectType( int nTypeID, const char* pszTypeName );
//called to track when a shared object is created/destroyed to update the running total
void TrackSharedObjectLifetime( int nTypeID, int32 nCount );
//called when a shared object is created to track its creation
void TrackSharedObjectSendCreate( int nTypeID, uint32 nCount ); //called when a shared object is destroyed to track counts
void TrackSharedObjectSendDestroy( int nTypeID, uint32 nCount );
//tracks a new subscription
void TrackSubscription( int nTypeID, uint32 nFlags, uint32 nNumSubscriptions );
//called when a shared object is sent
void TrackSharedObjectSend( int nTypeID, uint32 nNumClients, uint32 nMsgSize );
//reset the stats for all the caches
void ResetStats();
//called to start/stop collecting stats
void StartCollectingStats(); void StopCollectingStats(); bool IsCollectingStats() const { return m_bCollectingStats; }
//called to report the currently collected stats
void ReportCollectedStats() const;
private:
struct SOStats_t { SOStats_t(); void ResetStats(); //the text name of this cache
CUtlString m_sName; //the number of outstanding SO cache objects of this type. This is not cleared
uint32 m_nNumActive; //the type ID of this stat
int m_nTypeID;
//the total number that have been created/destroyed. Active is difference between these
uint32 m_nNumCreated; uint32 m_nNumDestroyed; //how many bytes we have sent (raw, and multiplexed to multiple subscribers)
uint64 m_nRawBytesSent; uint64 m_nMultiplexedBytesSent; //the number of sends since our last clear
uint32 m_nNumSends; //how many subscriptions we have gotten by various subscription types
uint32 m_nNumSubOwner; uint32 m_nNumSubOtherUsers; uint32 m_nNumSubGameServer; }; //sort function that controls the order that the SO stats are presented in the report
static bool SortSOStatsSent( const SOStats_t* pLhs, const SOStats_t* pRhs ); static bool SortSOStatsSubscribe( const SOStats_t* pLhs, const SOStats_t* pRhs );
//to compact the memory space for wide ranging type IDs, the list of stats has two components, an array that can be looked up
//via the type ID which maps to a stat index (or invalid index if no mapping is registered)
static const uint16 knInvalidIndex = ( uint16 )-1; CUtlVector< uint16 > m_vTypeToIndex; CUtlVector< SOStats_t > m_Stats; //are we currently collecting stats or not?
bool m_bCollectingStats; //the time that we've been collecting
CJobTime m_CollectTime; uint64 m_nMicroSElapsed; };
//global stat tracker
extern CSharedObjectStats g_SharedObjectStats;
#endif
//----------------------------------------------------------------------------
// Purpose: Templatized function to use as a factory method for
// CSharedObject subclasses
//----------------------------------------------------------------------------
template<typename SharedObjectSubclass_t> CSharedObject *CreateSharedObjectSubclass() { return new SharedObjectSubclass_t(); }
// Version that always asserts and returns NULL, for SOs that should not be auto-created this way
template<int nSharedObjectType> CSharedObject *CreateSharedObjectSubclassProhibited() { AssertMsg( false, "Attempting to auto-create object of type %d which does not allow SO-based creation", nSharedObjectType ); return NULL; }
#ifdef GC
#define REG_SHARED_OBJECT_SUBCLASS( derivedClass, flags ) GCSDK::CSharedObject::RegisterFactory( derivedClass::k_nTypeID, GCSDK::CreateSharedObjectSubclass<derivedClass>, (flags), #derivedClass )
// GC only -- sharedobjects that cannot be auto-created by the SO code, and might not have a specific derived class that
// publicly implements the interface
#define REG_SHARED_OBJECT_SUBCLASS_BY_ID_NOCREATE( strName, nTypeID, flags ) \
GCSDK::CSharedObject::RegisterFactory( nTypeID, CreateSharedObjectSubclassProhibited<nTypeID>, (flags), strName ) #else
#define REG_SHARED_OBJECT_SUBCLASS( derivedClass ) GCSDK::CSharedObject::RegisterFactory( derivedClass::k_nTypeID, GCSDK::CreateSharedObjectSubclass<derivedClass>, 0, #derivedClass )
#endif
} // namespace GCSDK
#include "tier0/memdbgoff.h"
#endif //SHAREDOBJECT_H
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