Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef ISOUNDCOMBINER_H
#define ISOUNDCOMBINER_H
#ifdef _WIN32
#pragma once
#endif
#include "utlvector.h"
class IFileSystem;
struct CombinerEntry { CombinerEntry() { wavefile[ 0 ] = 0; startoffset = 0.0f; }
char wavefile[ MAX_PATH ]; float startoffset; };
abstract_class ISoundCombiner { public: virtual ~ISoundCombiner() {}
virtual bool CombineSoundFiles( IFileSystem *filesystem, char const *outfile, CUtlVector< CombinerEntry >& info ) = 0; virtual bool IsCombinedFileChecksumValid( IFileSystem *filesystem, char const *outfile, CUtlVector< CombinerEntry >& info ) = 0; };
extern ISoundCombiner *soundcombiner;
#endif // ISOUNDCOMBINER_H
|