Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. //=============================================================================
  6. #ifndef IMPORTINTOVCD_H
  7. #define IMPORTINTOVCD_H
  8. #ifdef _WIN32
  9. #pragma once
  10. #endif
  11. class CChoreoScene;
  12. //-----------------------------------------------------------------------------
  13. // Compression info
  14. //-----------------------------------------------------------------------------
  15. struct ImportVCDInfo_t
  16. {
  17. float m_flSimplificationThreshhold;
  18. int m_nInterpolationType;
  19. bool m_bIgnorePhonemes;
  20. };
  21. //-----------------------------------------------------------------------------
  22. // Main entry point for importing a .fac file into a .vcd file
  23. //-----------------------------------------------------------------------------
  24. bool ImportLogsIntoVCD( const char *pFacFullPath, CChoreoScene *pChoreoScene, const ImportVCDInfo_t& info );
  25. bool ImportLogsIntoVCD( const char *pFacFullPath, const char *pVCDInPath, const char *pVCDOutPath, const ImportVCDInfo_t& info );
  26. #endif // IMPORTINTOVCD_H