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//=========== Copyright Valve Corporation, All rights reserved. ===============//
//
// Purpose:
//=============================================================================//
#ifndef GAMEPADCODES_H
#define GAMEPADCODES_H
#ifdef _WIN32
#pragma once
#endif
namespace panorama {
enum GamePadCode { XK_NULL, XK_BUTTON_UP, XK_BUTTON_DOWN, XK_BUTTON_LEFT, XK_BUTTON_RIGHT, XK_BUTTON_START, XK_BUTTON_BACK, XK_BUTTON_STICK1, XK_BUTTON_STICK2, XK_BUTTON_A, XK_BUTTON_B, XK_BUTTON_X, XK_BUTTON_Y, XK_BUTTON_LEFT_SHOULDER, XK_BUTTON_RIGHT_SHOULDER, XK_BUTTON_LTRIGGER, XK_BUTTON_RTRIGGER, XK_STICK1_UP, XK_STICK1_DOWN, XK_STICK1_LEFT, XK_STICK1_RIGHT, XK_STICK2_UP, XK_STICK2_DOWN, XK_STICK2_LEFT, XK_STICK2_RIGHT, XK_STICK1_ANALOG, XK_STICK2_ANALOG, XK_BUTTON_GUIDE,
STEAM_LEFTPAD_UP, STEAM_LEFTPAD_DOWN, STEAM_LEFTPAD_LEFT, STEAM_LEFTPAD_RIGHT, STEAM_LEFTPAD_ANALOG, STEAM_RIGHTPAD_UP, STEAM_RIGHTPAD_DOWN, STEAM_RIGHTPAD_LEFT, STEAM_RIGHTPAD_RIGHT, STEAM_RIGHTPAD_ANALOG, STEAM_LEFTSTICK_UP, STEAM_LEFTSTICK_DOWN, STEAM_LEFTSTICK_LEFT, STEAM_LEFTSTICK_RIGHT, STEAM_LEFTSTICK_ANALOG, STEAM_BUTTON_LTRIGGER, STEAM_BUTTON_RTRIGGER, STEAM_BUTTON_LSHOULDER, STEAM_BUTTON_RSHOULDER, STEAM_BUTTON_LBACK, STEAM_BUTTON_RBACK, STEAM_BUTTON_GUIDE, STEAM_BUTTON_SELECT, STEAM_BUTTON_START, STEAM_BUTTON_LPAD_CLICKED, STEAM_BUTTON_LPAD_TOUCH, STEAM_BUTTON_RPAD_CLICKED, STEAM_BUTTON_RPAD_TOUCH, STEAM_BUTTON_LPAD_DBLTAPPED, STEAM_BUTTON_RPAD_DBLTAPPED, STEAM_BUTTON_A, STEAM_BUTTON_B, STEAM_BUTTON_X, STEAM_BUTTON_Y, STEAM_BUTTON_DPAD_UP, STEAM_BUTTON_DPAD_RIGHT, STEAM_BUTTON_DPAD_DOWN, STEAM_BUTTON_DPAD_LEFT,
XK_MAX_KEYS, };
enum EJoystickAxis { JOY_AXIS_X = 0, JOY_AXIS_Y, JOY_AXIS_Z, JOY_AXIS_R, JOY_AXIS_U, JOY_AXIS_V, JOY_MAX_AXES, };
enum EJoystickDeadzoneMode { JOYSTICK_DEADZONE_CROSS = 0, JOYSTICK_DEADZONE_SQUARE = 1, };
} // namespace panorama
#endif // GAMEPADCODES_H
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