Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#ifndef POSEDEBUGGER_H
#define POSEDEBUGGER_H
#ifdef _WIN32
#pragma once
#endif
class IClientNetworkable;
abstract_class IPoseDebugger { public: virtual void StartBlending( IClientNetworkable *pEntity, const CStudioHdr *pStudioHdr ) = 0; virtual void AccumulatePose( const CStudioHdr *pStudioHdr, CIKContext *pIKContext, Vector pos[], Quaternion q[], int sequence, float cycle, const float poseParameter[], int boneMask, float flWeight, float flTime ) = 0; };
extern IPoseDebugger *g_pPoseDebugger;
#endif // #ifndef POSEDEBUGGER_H
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