Team Fortress 2 Source Code as on 22/4/2020
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  1. // Copyright 2011 Google Inc. All Rights Reserved.
  2. // Author: [email protected] (Steinar H. Gunderson)
  3. //
  4. // Redistribution and use in source and binary forms, with or without
  5. // modification, are permitted provided that the following conditions are
  6. // met:
  7. //
  8. // * Redistributions of source code must retain the above copyright
  9. // notice, this list of conditions and the following disclaimer.
  10. // * Redistributions in binary form must reproduce the above
  11. // copyright notice, this list of conditions and the following disclaimer
  12. // in the documentation and/or other materials provided with the
  13. // distribution.
  14. // * Neither the name of Google Inc. nor the names of its
  15. // contributors may be used to endorse or promote products derived from
  16. // this software without specific prior written permission.
  17. //
  18. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  19. // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  20. // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  21. // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  22. // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  23. // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  24. // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  25. // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  26. // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  27. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  28. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  29. //
  30. // Various type stubs for the open-source version of Snappy.
  31. //
  32. // This file cannot include config.h, as it is included from snappy.h,
  33. // which is a public header. Instead, snappy-stubs-public.h is generated by
  34. // from snappy-stubs-public.h.in at configure time.
  35. #ifndef UTIL_SNAPPY_OPENSOURCE_SNAPPY_STUBS_PUBLIC_H_
  36. #define UTIL_SNAPPY_OPENSOURCE_SNAPPY_STUBS_PUBLIC_H_
  37. #if 1
  38. #include <stdint.h>
  39. #endif
  40. #if 1
  41. #include <stddef.h>
  42. #endif
  43. #if 0
  44. #include <sys/uio.h>
  45. #endif
  46. #define SNAPPY_MAJOR 1
  47. #define SNAPPY_MINOR 1
  48. #define SNAPPY_PATCHLEVEL 2
  49. #define SNAPPY_VERSION \
  50. ((SNAPPY_MAJOR << 16) | (SNAPPY_MINOR << 8) | SNAPPY_PATCHLEVEL)
  51. #include <string>
  52. namespace snappy {
  53. #if 1
  54. typedef int8_t int8;
  55. typedef uint8_t uint8;
  56. typedef int16_t int16;
  57. typedef uint16_t uint16;
  58. typedef int32_t int32;
  59. typedef uint32_t uint32;
  60. typedef int64_t int64;
  61. typedef uint64_t uint64;
  62. #else
  63. typedef signed char int8;
  64. typedef unsigned char uint8;
  65. typedef short int16;
  66. typedef unsigned short uint16;
  67. typedef int int32;
  68. typedef unsigned int uint32;
  69. typedef long long int64;
  70. typedef unsigned long long uint64;
  71. #endif
  72. typedef std::string string;
  73. #define DISALLOW_COPY_AND_ASSIGN(TypeName) \
  74. TypeName(const TypeName&); \
  75. void operator=(const TypeName&)
  76. #if !0
  77. // Windows does not have an iovec type, yet the concept is universally useful.
  78. // It is simple to define it ourselves, so we put it inside our own namespace.
  79. struct iovec {
  80. void* iov_base;
  81. size_t iov_len;
  82. };
  83. #endif
  84. } // namespace snappy
  85. #endif // UTIL_SNAPPY_OPENSOURCE_SNAPPY_STUBS_PUBLIC_H_