|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//===========================================================================//
#include "pch_tier0.h"
#include <time.h>
#if defined(_WIN32) && !defined(_X360)
#include <errno.h>
#endif
#include <assert.h>
#include "tier0/platform.h"
#include "tier0/minidump.h"
#ifdef _X360
#include "xbox/xbox_console.h"
#include "xbox/xbox_win32stubs.h"
#else
#include "tier0/vcrmode.h"
#endif
#if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE)
#include "tier0/memalloc.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
#endif
//our global error callback function. Note that this is not initialized, but static space guarantees this is NULL at app start.
//If you initialize, it will set to zero again when the CPP runs its static initializers, which could stomp the value if another
//CPP sets this value while initializing its static space
static ExitProcessWithErrorCBFn g_pfnExitProcessWithErrorCB; //= NULL
#ifndef _X360
extern VCRMode_t g_VCRMode; #endif
static LARGE_INTEGER g_PerformanceFrequency; static double g_PerformanceCounterToS; static double g_PerformanceCounterToMS; static double g_PerformanceCounterToUS; static LARGE_INTEGER g_ClockStart; static bool s_bTimeInitted;
// Benchmark mode uses this heavy-handed method
static bool g_bBenchmarkMode = false; static double g_FakeBenchmarkTime = 0; static double g_FakeBenchmarkTimeInc = 1.0 / 66.0;
static void InitTime() { if( !s_bTimeInitted ) { s_bTimeInitted = true; QueryPerformanceFrequency(&g_PerformanceFrequency); g_PerformanceCounterToS = 1.0 / g_PerformanceFrequency.QuadPart; g_PerformanceCounterToMS = 1e3 / g_PerformanceFrequency.QuadPart; g_PerformanceCounterToUS = 1e6 / g_PerformanceFrequency.QuadPart; QueryPerformanceCounter(&g_ClockStart); } }
bool Plat_IsInBenchmarkMode() { return g_bBenchmarkMode; }
void Plat_SetBenchmarkMode( bool bBenchmark ) { g_bBenchmarkMode = bBenchmark; }
double Plat_FloatTime() { if (! s_bTimeInitted ) InitTime(); if ( g_bBenchmarkMode ) { g_FakeBenchmarkTime += g_FakeBenchmarkTimeInc; return g_FakeBenchmarkTime; }
LARGE_INTEGER CurrentTime;
QueryPerformanceCounter( &CurrentTime );
double fRawSeconds = (double)( CurrentTime.QuadPart - g_ClockStart.QuadPart ) * g_PerformanceCounterToS;
return fRawSeconds; }
uint32 Plat_MSTime() { if (! s_bTimeInitted ) InitTime(); if ( g_bBenchmarkMode ) { g_FakeBenchmarkTime += g_FakeBenchmarkTimeInc; return (uint32)(g_FakeBenchmarkTime * 1000.0); }
LARGE_INTEGER CurrentTime;
QueryPerformanceCounter( &CurrentTime );
return (uint32) ( ( CurrentTime.QuadPart - g_ClockStart.QuadPart ) * g_PerformanceCounterToMS ); }
uint64 Plat_USTime() { if (! s_bTimeInitted ) InitTime(); if ( g_bBenchmarkMode ) { g_FakeBenchmarkTime += g_FakeBenchmarkTimeInc; return (uint64)(g_FakeBenchmarkTime * 1e6); }
LARGE_INTEGER CurrentTime;
QueryPerformanceCounter( &CurrentTime );
return (uint64) ( ( CurrentTime.QuadPart - g_ClockStart.QuadPart ) * g_PerformanceCounterToUS ); }
void GetCurrentDate( int *pDay, int *pMonth, int *pYear ) { struct tm *pNewTime; time_t long_time;
time( &long_time ); /* Get time as long integer. */ pNewTime = localtime( &long_time ); /* Convert to local time. */
*pDay = pNewTime->tm_mday; *pMonth = pNewTime->tm_mon + 1; *pYear = pNewTime->tm_year + 1900; }
// Wraps the thread-safe versions of ctime. buf must be at least 26 bytes
char *Plat_ctime( const time_t *timep, char *buf, size_t bufsize ) { if ( EINVAL == ctime_s( buf, bufsize, timep ) ) return NULL; else return buf; }
void Plat_GetModuleFilename( char *pOut, int nMaxBytes ) { #ifdef PLATFORM_WINDOWS_PC
SetLastError( ERROR_SUCCESS ); // clear the error code
GetModuleFileName( NULL, pOut, nMaxBytes ); if ( GetLastError() != ERROR_SUCCESS ) Error( "Plat_GetModuleFilename: The buffer given is too small (%d bytes).", nMaxBytes ); #elif PLATFORM_X360
pOut[0] = 0x00; // return null string on Xbox 360
#else
// We shouldn't need this on POSIX.
Assert( false ); pOut[0] = 0x00; // Null the returned string in release builds
#endif
}
void Plat_ExitProcess( int nCode ) { #if defined( _WIN32 ) && !defined( _X360 )
// We don't want global destructors in our process OR in any DLL to get executed.
// _exit() avoids calling global destructors in our module, but not in other DLLs.
const char *pchCmdLineA = Plat_GetCommandLineA(); if ( nCode || ( strstr( pchCmdLineA, "gc.exe" ) && strstr( pchCmdLineA, "gc.dll" ) && strstr( pchCmdLineA, "-gc" ) ) ) { int *x = NULL; *x = 1; // cause a hard crash, GC is not allowed to exit voluntarily from gc.dll
} TerminateProcess( GetCurrentProcess(), nCode ); #elif defined(_PS3)
// We do not use this path to exit on PS3 (naturally), rather we want a clear crash:
int *x = NULL; *x = 1; #else
_exit( nCode ); #endif
}
void Plat_ExitProcessWithError( int nCode, bool bGenerateMinidump ) { //try to delegate out if they have registered a callback
if( g_pfnExitProcessWithErrorCB ) { if( g_pfnExitProcessWithErrorCB( nCode ) ) return; }
//handle default behavior
if( bGenerateMinidump ) { //don't generate mini dumps in the debugger
if( !Plat_IsInDebugSession() ) { WriteMiniDump(); } }
//and exit our process
Plat_ExitProcess( nCode ); }
void Plat_SetExitProcessWithErrorCB( ExitProcessWithErrorCBFn pfnCB ) { g_pfnExitProcessWithErrorCB = pfnCB; }
// Wraps the thread-safe versions of gmtime
struct tm *Plat_gmtime( const time_t *timep, struct tm *result ) { if ( EINVAL == gmtime_s( result, timep ) ) return NULL; else return result; }
time_t Plat_timegm( struct tm *timeptr ) { return _mkgmtime( timeptr ); }
// Wraps the thread-safe versions of localtime
struct tm *Plat_localtime( const time_t *timep, struct tm *result ) { if ( EINVAL == localtime_s( result, timep ) ) return NULL; else return result; }
bool vtune( bool resume ) { #ifndef _X360
static bool bInitialized = false; static void (__cdecl *VTResume)(void) = NULL; static void (__cdecl *VTPause) (void) = NULL;
// Grab the Pause and Resume function pointers from the VTune DLL the first time through:
if( !bInitialized ) { bInitialized = true;
HINSTANCE pVTuneDLL = LoadLibrary( "vtuneapi.dll" );
if( pVTuneDLL ) { VTResume = (void(__cdecl *)())GetProcAddress( pVTuneDLL, "VTResume" ); VTPause = (void(__cdecl *)())GetProcAddress( pVTuneDLL, "VTPause" ); } }
// Call the appropriate function, as indicated by the argument:
if( resume && VTResume ) { VTResume(); return true;
} else if( !resume && VTPause ) { VTPause(); return true; } #endif
return false; }
bool Plat_IsInDebugSession() { #if defined( _WIN32 ) && !defined( _X360 )
return (IsDebuggerPresent() != 0); #elif defined( _WIN32 ) && defined( _X360 )
return (XBX_IsDebuggerPresent() != 0); #elif defined( LINUX )
#error This code is implemented in platform_posix.cpp
#else
return false; #endif
}
void Plat_DebugString( const char * psz ) { #if defined( _WIN32 ) && !defined( _X360 )
::OutputDebugStringA( psz ); #elif defined( _WIN32 ) && defined( _X360 )
XBX_OutputDebugString( psz ); #endif
}
const tchar *Plat_GetCommandLine() { #ifdef TCHAR_IS_WCHAR
return GetCommandLineW(); #else
return GetCommandLine(); #endif
}
bool GetMemoryInformation( MemoryInformation *pOutMemoryInfo ) { if ( !pOutMemoryInfo ) return false;
MEMORYSTATUSEX memStat; ZeroMemory( &memStat, sizeof( MEMORYSTATUSEX ) ); memStat.dwLength = sizeof( MEMORYSTATUSEX );
if ( !GlobalMemoryStatusEx( &memStat ) ) return false;
const uint cOneMb = 1024 * 1024;
switch ( pOutMemoryInfo->m_nStructVersion ) { case 0: ( *pOutMemoryInfo ).m_nPhysicalRamMbTotal = memStat.ullTotalPhys / cOneMb; ( *pOutMemoryInfo ).m_nPhysicalRamMbAvailable = memStat.ullAvailPhys / cOneMb;
( *pOutMemoryInfo ).m_nVirtualRamMbTotal = memStat.ullTotalVirtual / cOneMb; ( *pOutMemoryInfo ).m_nVirtualRamMbAvailable = memStat.ullAvailVirtual / cOneMb; break;
default: return false; };
return true; }
const char *Plat_GetCommandLineA() { return GetCommandLineA(); }
//--------------------------------------------------------------------------------------------------
// Watchdog timer
//--------------------------------------------------------------------------------------------------
void Plat_BeginWatchdogTimer( int nSecs ) { } void Plat_EndWatchdogTimer( void ) { } int Plat_GetWatchdogTime( void ) { return 0; } void Plat_SetWatchdogHandlerFunction( Plat_WatchDogHandlerFunction_t function ) { }
bool Is64BitOS() { typedef BOOL (WINAPI *LPFN_ISWOW64PROCESS) (HANDLE, PBOOL); static LPFN_ISWOW64PROCESS pfnIsWow64Process = (LPFN_ISWOW64PROCESS)GetProcAddress( GetModuleHandle("kernel32"), "IsWow64Process" );
static BOOL bIs64bit = FALSE; static bool bInitialized = false; if ( bInitialized ) return bIs64bit == (BOOL)TRUE; else { bInitialized = true; return pfnIsWow64Process && pfnIsWow64Process(GetCurrentProcess(), &bIs64bit) && bIs64bit; } }
// -------------------------------------------------------------------------------------------------- //
// Memory stuff.
//
// DEPRECATED. Still here to support binary back compatability of tier0.dll
//
// -------------------------------------------------------------------------------------------------- //
#ifndef _X360
#if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE)
typedef void (*Plat_AllocErrorFn)( unsigned long size );
void Plat_DefaultAllocErrorFn( unsigned long size ) { }
Plat_AllocErrorFn g_AllocError = Plat_DefaultAllocErrorFn; #endif
#ifndef _X360
CRITICAL_SECTION g_AllocCS; class CAllocCSInit { public: CAllocCSInit() { InitializeCriticalSection( &g_AllocCS ); } } g_AllocCSInit; #endif
#ifndef _X360
PLATFORM_INTERFACE void* Plat_Alloc( unsigned long size ) { EnterCriticalSection( &g_AllocCS ); #if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE)
void *pRet = g_pMemAlloc->Alloc( size ); #else
void *pRet = malloc( size ); #endif
LeaveCriticalSection( &g_AllocCS ); if ( pRet ) { return pRet; } else { #if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE)
g_AllocError( size ); #endif
return 0; } } #endif
#ifndef _X360
PLATFORM_INTERFACE void* Plat_Realloc( void *ptr, unsigned long size ) { EnterCriticalSection( &g_AllocCS ); #if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE)
void *pRet = g_pMemAlloc->Realloc( ptr, size ); #else
void *pRet = realloc( ptr, size ); #endif
LeaveCriticalSection( &g_AllocCS ); if ( pRet ) { return pRet; } else { #if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE)
g_AllocError( size ); #endif
return 0; } } #endif
#ifndef _X360
PLATFORM_INTERFACE void Plat_Free( void *ptr ) { EnterCriticalSection( &g_AllocCS ); #if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE)
g_pMemAlloc->Free( ptr ); #else
free( ptr ); #endif
LeaveCriticalSection( &g_AllocCS ); } #endif
#ifndef _X360
#if !defined(STEAM) && !defined(NO_MALLOC_OVERRIDE)
PLATFORM_INTERFACE void Plat_SetAllocErrorFn( Plat_AllocErrorFn fn ) { g_AllocError = fn; } #endif
#endif
#endif
|