Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#include "ClickableTabbedPanel.h"
#include <vgui/KeyValues.h>
using namespace vgui;
CClickableTabbedPanel::CClickableTabbedPanel(vgui2::Panel *parent, const char *panelName) : vgui2::PropertySheet(parent,panelName) {
//PropertySheet::onTabPressed
}
CClickableTabbedPanel::~CClickableTabbedPanel() {
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : code -
//-----------------------------------------------------------------------------
/*void CClickableTabbedPanel::onMousePressed(MouseCode code)
{ // check for context menu open
if (code == MOUSE_RIGHT) { postActionSignal(new KeyValues("OpenContextMenu", "itemID", -1)); }
}*/
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