|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
#include "UtlMsgBuffer.h"
#include <string.h>
//-----------------------------------------------------------------------------
// Purpose: bitfields for use in variable descriptors
//-----------------------------------------------------------------------------
enum { PACKBIT_CONTROLBIT = 0x01, // this must always be set
PACKBIT_INTNAME = 0x02, // if this is set then it's an int named variable, instead of a string
PACKBIT_BINARYDATA = 0x04, // signifies the data in this variable is binary, it's not a string
};
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
CUtlMsgBuffer::CUtlMsgBuffer(unsigned short msgID, int initialSize) : m_Memory(0, initialSize) { m_iMsgID = msgID; m_iWritePos = 0; m_iReadPos = 0; m_iNextVarPos = 0; }
//-----------------------------------------------------------------------------
// Purpose: Constructor, takes initial data
//-----------------------------------------------------------------------------
CUtlMsgBuffer::CUtlMsgBuffer(unsigned short msgID, void const *data, int dataSize) : m_Memory(0, dataSize) { m_iMsgID = msgID; m_iWritePos = (short)dataSize; m_iReadPos = 0; m_iNextVarPos = 0;
memcpy(Base(), data, dataSize); }
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
CUtlMsgBuffer::~CUtlMsgBuffer() { }
//-----------------------------------------------------------------------------
// Purpose: Copy
//-----------------------------------------------------------------------------
CUtlMsgBuffer &CUtlMsgBuffer::Copy(const CUtlMsgBuffer &rhs) { m_iWritePos = rhs.m_iWritePos; m_iReadPos = rhs.m_iReadPos; m_iNextVarPos = rhs.m_iNextVarPos;
m_Memory.EnsureCapacity(rhs.m_Memory.NumAllocated()); if ( rhs.m_Memory.NumAllocated() > 0 ) { memcpy(Base(), rhs.Base(), rhs.m_Memory.NumAllocated()); } return *this; }
//-----------------------------------------------------------------------------
// Purpose: Writes string data to the message
// Input : *name - name of the variable
// *data - pointer to the string data to write
//-----------------------------------------------------------------------------
void CUtlMsgBuffer::WriteString(const char *name, const char *data) { // write out the variable type
unsigned char vtype = PACKBIT_CONTROLBIT; // stringname var, string data
Write(&vtype, 1); // write out the variable name
Write(name, strlen(name) + 1);
// write out the size of the data
unsigned short size = (unsigned short)(strlen(data) + 1); Write(&size, 2);
// write out the data itself
Write(data, size); }
//-----------------------------------------------------------------------------
// Purpose: Writes out a named block of data
//-----------------------------------------------------------------------------
void CUtlMsgBuffer::WriteBlob(const char *name, const void *data, int dataSize) { // write out the variable type
unsigned char vtype = PACKBIT_CONTROLBIT | PACKBIT_BINARYDATA; // stringname var, binary data
Write(&vtype, 1); // write out the variable name
Write(name, strlen(name) + 1);
// write out the size of the data
unsigned short size = (unsigned short)dataSize; Write(&size, 2);
// write out the data itself
Write(data, dataSize); }
//-----------------------------------------------------------------------------
// Purpose: Writes out another UtlMsgBuffer as an element of this one
//-----------------------------------------------------------------------------
void CUtlMsgBuffer::WriteBuffer(const char *name, const CUtlMsgBuffer *buffer) { // write out the variable type
unsigned char vtype = PACKBIT_CONTROLBIT | PACKBIT_BINARYDATA; // stringname var, binary data
Write(&vtype, 1);
// write out the variable name
Write(name, strlen(name) + 1);
// write out the size of the data
unsigned short size = (unsigned short) buffer->DataSize(); Write(&size, 2);
// write out the data itself
Write(buffer->Base(), size); }
//-----------------------------------------------------------------------------
// Purpose: Reads from the buffer, increments read position
// returns false if past end of buffer
//-----------------------------------------------------------------------------
bool CUtlMsgBuffer::Read(void *buffer, int readAmount) { if (m_iReadPos + readAmount >= m_iWritePos) return false;
memcpy(buffer, &m_Memory[m_iReadPos], readAmount); m_iReadPos += readAmount; return true; }
//-----------------------------------------------------------------------------
// Purpose: Reads characterse from the buffer until a null is hit
//-----------------------------------------------------------------------------
bool CUtlMsgBuffer::ReadUntilNull(void *buffer, int bufferSize) { int nullPos = m_iReadPos;
// look through the buffer for the null terminator
while (nullPos < m_Memory.NumAllocated() && m_Memory[nullPos] != 0) { nullPos++; } if (nullPos >= m_Memory.NumAllocated()) { // never found a null terminator
((char *)buffer)[0] = 0; return false; }
// copy from the null terminator
int copySize = nullPos - m_iReadPos; if (copySize > bufferSize) { copySize = bufferSize - 1; }
// copy out the data and return
memcpy(buffer, &m_Memory[m_iReadPos], copySize); ((char *)buffer)[copySize] = 0; m_iReadPos += (copySize+1); return true; }
//-----------------------------------------------------------------------------
// Purpose: Writes to the buffer, incrementing the write position
// assumes enough space has already been allocated for the write
//-----------------------------------------------------------------------------
void CUtlMsgBuffer::Write(void const *data, int size) { // make sure it will fit
m_Memory.EnsureCapacity(m_iWritePos + size); // normal write
memcpy(&m_Memory[m_iWritePos], data, size);
// increment write position
m_iWritePos += size; }
//-----------------------------------------------------------------------------
// Purpose: Reads in a named variable length data blob
// returns number of bytes read, 0 on failure
//-----------------------------------------------------------------------------
int CUtlMsgBuffer::ReadBlob(const char *name, void *data, int dataBufferSize) { int dataSize = 0; char *readData = (char *)FindVar(name, dataSize); if (!readData) { memset(data, 0, dataBufferSize); return 0; }
// ensure against buffer overflow
if (dataSize > dataBufferSize) dataSize = dataBufferSize;
// copy out data
memcpy(data, readData, dataSize); return dataSize; }
//-----------------------------------------------------------------------------
// Purpose: Reads a blob of binary data into it's own buffer
//-----------------------------------------------------------------------------
bool CUtlMsgBuffer::ReadBuffer(const char *name, CUtlMsgBuffer &buffer) { int dataSize = 0; char *readData = (char *)FindVar(name, dataSize); if (!readData) { return false; }
buffer.m_Memory.EnsureCapacity(dataSize); memcpy(&buffer.m_Memory[0], readData, dataSize); buffer.m_iReadPos = 0; buffer.m_iWritePos = (short)dataSize; return true; }
//-----------------------------------------------------------------------------
// Purpose: reads out the next variable available in the buffer
// fills out parameters with var details and data
// returns false if no more vars available
//-----------------------------------------------------------------------------
bool CUtlMsgBuffer::ReadNextVar(char varname[32], bool &stringData, void *data, int &dataSize) { // read the type
unsigned char vtype = 1; if (!Read(&vtype, 1)) return false;
// check for null-termination type
if (vtype == 0) return false;
stringData = !(vtype & PACKBIT_BINARYDATA);
// read the variable name
if (!ReadUntilNull(varname, 31)) return false;
// read the data size
unsigned short size = 0; if (!Read(&size, 2)) return false;
// ensure against buffer overflows
if (dataSize > size) dataSize = size;
// copy data
memcpy(data, &m_Memory[m_iReadPos], dataSize);
// store of the next position, since that is probably where the next read needs to occur
m_iReadPos += size; m_iNextVarPos = m_iReadPos; return true; }
//-----------------------------------------------------------------------------
// Purpose: sets the read/write position to be at the specified variable
// returns pointer to buffer position on success, NULL if not found
//-----------------------------------------------------------------------------
void *CUtlMsgBuffer::FindVar(const char *name, int &dataSize) { // reset to where we Think the next var will be read from
m_iReadPos = m_iNextVarPos; int loopCount = 2;
// loop through looking for the specified variable
while (loopCount--) { unsigned char vtype = 1; while (Read(&vtype, 1)) { // check for null-termination type
if (vtype == 0) break;
// read the variable name
char varname[32]; if (!ReadUntilNull(varname, 31)) break;
// read the data size
unsigned short size = 0; if (!Read(&size, 2)) break;
// is this our variable?
if (!stricmp(varname, name)) { dataSize = size; void *data = &m_Memory[m_iReadPos];
// store of the next position, since that is probably where the next read needs to occur
m_iReadPos += size; m_iNextVarPos = m_iReadPos; return data; }
// skip over the data block to the next variable
m_iReadPos += size; if (m_iReadPos >= m_iWritePos) break; }
// we haven't found the data yet, Start again
m_iReadPos = 0; }
return NULL; }
|