Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Unit test program for testing of tier2 libraries
//
// $NoKeywords: $
//=============================================================================//
#include "unitlib/unitlib.h"
#include "filesystem.h"
#include "tier2/tier2.h"
#include "mathlib/mathlib.h"
//-----------------------------------------------------------------------------
// Used to connect/disconnect the DLL
//-----------------------------------------------------------------------------
class CTier2TestAppSystem : public CTier2AppSystem< IAppSystem > { typedef CTier2AppSystem< IAppSystem > BaseClass;
public: virtual bool Connect( CreateInterfaceFn factory ) { if ( !BaseClass::Connect( factory ) ) return false;
if ( !g_pFullFileSystem ) return false; return true; }
virtual InitReturnVal_t Init() { MathLib_Init( 2.2f, 2.2f, 0.0f, 2.0f );
InitReturnVal_t nRetVal = BaseClass::Init(); if ( nRetVal != INIT_OK ) return nRetVal;
return INIT_OK; } };
USE_UNITTEST_APPSYSTEM( CTier2TestAppSystem )
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