Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

185 lines
4.6 KiB

  1. <?xml version="1.0" encoding="Windows-1252"?>
  2. <VisualStudioProject
  3. ProjectType="Visual C++"
  4. Version="7.10"
  5. Name="blackmarket"
  6. ProjectGUID="{A7B7CC7B-FD61-4695-9521-FB8CE559A3A4}"
  7. Keyword="Win32Proj">
  8. <Platforms>
  9. <Platform
  10. Name="Win32"/>
  11. </Platforms>
  12. <Configurations>
  13. <Configuration
  14. Name="Debug|Win32"
  15. OutputDirectory="Debug"
  16. IntermediateDirectory="Debug"
  17. ConfigurationType="1"
  18. CharacterSet="2">
  19. <Tool
  20. Name="VCCLCompilerTool"
  21. Optimization="0"
  22. AdditionalIncludeDirectories="../../public/mathlib;../../utils/vmpi;../../public;../../public/tier1;../../game_shared;../../dlls"
  23. PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
  24. MinimalRebuild="FALSE"
  25. BasicRuntimeChecks="3"
  26. RuntimeLibrary="1"
  27. UsePrecompiledHeader="0"
  28. WarningLevel="4"
  29. Detect64BitPortabilityProblems="FALSE"
  30. DebugInformationFormat="4"
  31. CompileAs="0"/>
  32. <Tool
  33. Name="VCCustomBuildTool"/>
  34. <Tool
  35. Name="VCLinkerTool"
  36. OutputFile="$(OutDir)/blackmarket_debug.exe"
  37. LinkIncremental="2"
  38. GenerateDebugInformation="TRUE"
  39. ProgramDatabaseFile="$(OutDir)/blackmarket.pdb"
  40. SubSystem="1"
  41. TargetMachine="1"/>
  42. <Tool
  43. Name="VCMIDLTool"/>
  44. <Tool
  45. Name="VCPostBuildEventTool"/>
  46. <Tool
  47. Name="VCPreBuildEventTool"/>
  48. <Tool
  49. Name="VCPreLinkEventTool"/>
  50. <Tool
  51. Name="VCResourceCompilerTool"/>
  52. <Tool
  53. Name="VCWebServiceProxyGeneratorTool"/>
  54. <Tool
  55. Name="VCXMLDataGeneratorTool"/>
  56. <Tool
  57. Name="VCWebDeploymentTool"/>
  58. <Tool
  59. Name="VCManagedWrapperGeneratorTool"/>
  60. <Tool
  61. Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
  62. </Configuration>
  63. <Configuration
  64. Name="Release|Win32"
  65. OutputDirectory="Release"
  66. IntermediateDirectory="Release"
  67. ConfigurationType="1"
  68. CharacterSet="2">
  69. <Tool
  70. Name="VCCLCompilerTool"
  71. AdditionalIncludeDirectories="../../public/mathlib;../../utils/vmpi;../../public;../../public/tier1;../../game_shared;../../dlls"
  72. PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
  73. RuntimeLibrary="4"
  74. UsePrecompiledHeader="3"
  75. WarningLevel="4"
  76. Detect64BitPortabilityProblems="FALSE"
  77. DebugInformationFormat="0"/>
  78. <Tool
  79. Name="VCCustomBuildTool"/>
  80. <Tool
  81. Name="VCLinkerTool"
  82. OutputFile="$(OutDir)/blackmarket.exe"
  83. LinkIncremental="1"
  84. IgnoreAllDefaultLibraries="FALSE"
  85. IgnoreDefaultLibraryNames="LIBCMT"
  86. GenerateDebugInformation="TRUE"
  87. SubSystem="1"
  88. OptimizeReferences="2"
  89. EnableCOMDATFolding="2"
  90. TargetMachine="1"/>
  91. <Tool
  92. Name="VCMIDLTool"/>
  93. <Tool
  94. Name="VCPostBuildEventTool"/>
  95. <Tool
  96. Name="VCPreBuildEventTool"/>
  97. <Tool
  98. Name="VCPreLinkEventTool"/>
  99. <Tool
  100. Name="VCResourceCompilerTool"/>
  101. <Tool
  102. Name="VCWebServiceProxyGeneratorTool"/>
  103. <Tool
  104. Name="VCXMLDataGeneratorTool"/>
  105. <Tool
  106. Name="VCWebDeploymentTool"/>
  107. <Tool
  108. Name="VCManagedWrapperGeneratorTool"/>
  109. <Tool
  110. Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
  111. </Configuration>
  112. </Configurations>
  113. <References>
  114. </References>
  115. <Files>
  116. <Filter
  117. Name="Source Files"
  118. Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
  119. UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
  120. <File
  121. RelativePath=".\blackmarket.cpp">
  122. </File>
  123. <File
  124. RelativePath="..\..\public\filesystem_helpers.cpp">
  125. <FileConfiguration
  126. Name="Release|Win32">
  127. <Tool
  128. Name="VCCLCompilerTool"
  129. UsePrecompiledHeader="0"/>
  130. </FileConfiguration>
  131. </File>
  132. <File
  133. RelativePath="..\..\public\filesystem_helpers.h">
  134. </File>
  135. <File
  136. RelativePath=".\stdafx.cpp">
  137. <FileConfiguration
  138. Name="Debug|Win32">
  139. <Tool
  140. Name="VCCLCompilerTool"
  141. UsePrecompiledHeader="1"/>
  142. </FileConfiguration>
  143. <FileConfiguration
  144. Name="Release|Win32">
  145. <Tool
  146. Name="VCCLCompilerTool"
  147. UsePrecompiledHeader="1"/>
  148. </FileConfiguration>
  149. </File>
  150. </Filter>
  151. <Filter
  152. Name="Header Files"
  153. Filter="h;hpp;hxx;hm;inl;inc;xsd"
  154. UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
  155. <File
  156. RelativePath=".\stdafx.h">
  157. </File>
  158. </Filter>
  159. <Filter
  160. Name="Resource Files"
  161. Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
  162. UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
  163. </Filter>
  164. <File
  165. RelativePath="..\..\lib\public\mathlib.lib">
  166. </File>
  167. <File
  168. RelativePath=".\ReadMe.txt">
  169. </File>
  170. <File
  171. RelativePath="..\..\lib\public\tier0.lib">
  172. </File>
  173. <File
  174. RelativePath="..\..\lib\public\tier1.lib">
  175. </File>
  176. <File
  177. RelativePath="..\..\lib\public\tier2.lib">
  178. </File>
  179. <File
  180. RelativePath="..\..\lib\public\vstdlib.lib">
  181. </File>
  182. </Files>
  183. <Globals>
  184. </Globals>
  185. </VisualStudioProject>