Team Fortress 2 Source Code as on 22/4/2020
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  1. //-----------------------------------------------------------------------------
  2. // BUGREPORTER_TEXT.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR "..\.."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin"
  8. $Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
  9. $Configuration
  10. {
  11. $Compiler
  12. {
  13. $AdditionalIncludeDirectories "$BASE;..\common"
  14. $PreprocessorDefinitions "$BASE;BUGREPORTER_EXPORTS"
  15. }
  16. }
  17. $Project "Bugreporter_text"
  18. {
  19. $Folder "Source Files"
  20. {
  21. $File "bugreporter.cpp"
  22. }
  23. $Folder "Header Files"
  24. {
  25. $File "$SRCDIR\public\tier0\basetypes.h"
  26. $File "$SRCDIR\common\bugreporter\bugreporter.h"
  27. $File "$SRCDIR\public\Color.h"
  28. $File "$SRCDIR\public\tier0\commonmacros.h"
  29. $File "$SRCDIR\public\tier0\dbg.h"
  30. $File "$SRCDIR\public\tier0\fasttimer.h"
  31. $File "$SRCDIR\public\filesystem.h"
  32. $File "$SRCDIR\public\appframework\IAppSystem.h"
  33. $File "$SRCDIR\public\vstdlib\IKeyValuesSystem.h"
  34. $File "$SRCDIR\public\tier0\mem.h"
  35. $File "$SRCDIR\public\tier0\memdbgoff.h"
  36. $File "$SRCDIR\public\tier0\memdbgon.h"
  37. $File "$SRCDIR\public\tier0\platform.h"
  38. $File "$SRCDIR\public\tier0\protected_things.h"
  39. $File "$SRCDIR\public\string_t.h"
  40. $File "$SRCDIR\public\tier1\strtools.h"
  41. $File "..\bugreporter\trktool.h"
  42. $File "$SRCDIR\public\tier1\utlmemory.h"
  43. $File "$SRCDIR\public\tier1\utlrbtree.h"
  44. $File "$SRCDIR\public\vstdlib\vstdlib.h"
  45. }
  46. $Folder "Link Libraries"
  47. {
  48. $File "$SRCDIR\lib\common\expdlln.lib"
  49. $File "$SRCDIR\lib\common\trktooln.lib"
  50. }
  51. }