Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef IFACEPOSERWORKSPACE_H
#define IFACEPOSERWORKSPACE_H
#ifdef _WIN32
#pragma once
#endif
class IWorkspaceFiles { public: enum { EXPRESSION = 0, CHOREODATA, MODELDATA,
NUM_FILE_TYPES };
virtual void Init( char const *pchShortName ) = 0;
// Restore
virtual int GetNumStoredFiles( int type ) = 0; virtual const char *GetStoredFile( int type, int number ) = 0;
// Save
virtual void StartStoringFiles( int type ) = 0; virtual void FinishStoringFiles( int type ) = 0; virtual void StoreFile( int type, const char *filename ) = 0; };
extern IWorkspaceFiles *workspacefiles;
#endif // IFACEPOSERWORKSPACE_H
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