Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//===========================================================================//
#ifndef STUDIO_RENDER_H
#define STUDIO_RENDER_H
#ifdef _WIN32
#pragma once
#endif
extern Vector g_viewtarget;
extern Vector g_flexedverts[]; extern Vector g_flexednorms[]; extern int g_flexages[];
extern DrawModelInfo_t g_DrawModelInfo; extern DrawModelResults_t g_DrawModelResults; extern bool g_bDrawModelInfoValid;
#endif // STUDIO_RENDER_H
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