Team Fortress 2 Source Code as on 22/4/2020
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  1. /* jconfig.mac --- jconfig.h for CodeWarrior on Apple Macintosh */
  2. /* see jconfig.txt for explanations */
  3. #define HAVE_PROTOTYPES
  4. #define HAVE_UNSIGNED_CHAR
  5. #define HAVE_UNSIGNED_SHORT
  6. /* #define void char */
  7. /* #define const */
  8. #undef CHAR_IS_UNSIGNED
  9. #define HAVE_STDDEF_H
  10. #define HAVE_STDLIB_H
  11. #undef NEED_BSD_STRINGS
  12. #undef NEED_SYS_TYPES_H
  13. #undef NEED_FAR_POINTERS
  14. #undef NEED_SHORT_EXTERNAL_NAMES
  15. #undef INCOMPLETE_TYPES_BROKEN
  16. #ifdef JPEG_INTERNALS
  17. #undef RIGHT_SHIFT_IS_UNSIGNED
  18. #define USE_MAC_MEMMGR /* Define this if you use jmemmac.c */
  19. #define ALIGN_TYPE long /* Needed for 680x0 Macs */
  20. #endif /* JPEG_INTERNALS */
  21. #ifdef JPEG_CJPEG_DJPEG
  22. #define BMP_SUPPORTED /* BMP image file format */
  23. #define GIF_SUPPORTED /* GIF image file format */
  24. #define PPM_SUPPORTED /* PBMPLUS PPM/PGM image file format */
  25. #undef RLE_SUPPORTED /* Utah RLE image file format */
  26. #define TARGA_SUPPORTED /* Targa image file format */
  27. #define USE_CCOMMAND /* Command line reader for Macintosh */
  28. #define TWO_FILE_COMMANDLINE /* Binary I/O thru stdin/stdout doesn't work */
  29. #undef NEED_SIGNAL_CATCHER
  30. #undef DONT_USE_B_MODE
  31. #undef PROGRESS_REPORT /* optional */
  32. #endif /* JPEG_CJPEG_DJPEG */