Team Fortress 2 Source Code as on 22/4/2020
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/* jconfig.mac --- jconfig.h for CodeWarrior on Apple Macintosh */ /* see jconfig.txt for explanations */
#define HAVE_PROTOTYPES #define HAVE_UNSIGNED_CHAR #define HAVE_UNSIGNED_SHORT /* #define void char */ /* #define const */ #undef CHAR_IS_UNSIGNED #define HAVE_STDDEF_H #define HAVE_STDLIB_H #undef NEED_BSD_STRINGS #undef NEED_SYS_TYPES_H #undef NEED_FAR_POINTERS #undef NEED_SHORT_EXTERNAL_NAMES #undef INCOMPLETE_TYPES_BROKEN
#ifdef JPEG_INTERNALS
#undef RIGHT_SHIFT_IS_UNSIGNED
#define USE_MAC_MEMMGR /* Define this if you use jmemmac.c */
#define ALIGN_TYPE long /* Needed for 680x0 Macs */
#endif /* JPEG_INTERNALS */
#ifdef JPEG_CJPEG_DJPEG
#define BMP_SUPPORTED /* BMP image file format */ #define GIF_SUPPORTED /* GIF image file format */ #define PPM_SUPPORTED /* PBMPLUS PPM/PGM image file format */ #undef RLE_SUPPORTED /* Utah RLE image file format */ #define TARGA_SUPPORTED /* Targa image file format */
#define USE_CCOMMAND /* Command line reader for Macintosh */ #define TWO_FILE_COMMANDLINE /* Binary I/O thru stdin/stdout doesn't work */
#undef NEED_SIGNAL_CATCHER #undef DONT_USE_B_MODE #undef PROGRESS_REPORT /* optional */
#endif /* JPEG_CJPEG_DJPEG */
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