Team Fortress 2 Source Code as on 22/4/2020
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/* LzFindMt.h -- multithreaded Match finder for LZ algorithms
2013-01-18 : Igor Pavlov : Public domain */
#ifndef __LZ_FIND_MT_H
#define __LZ_FIND_MT_H
#include "LzFind.h"
#include "Threads.h"
EXTERN_C_BEGIN
#define kMtHashBlockSize (1 << 13)
#define kMtHashNumBlocks (1 << 3)
#define kMtHashNumBlocksMask (kMtHashNumBlocks - 1)
#define kMtBtBlockSize (1 << 14)
#define kMtBtNumBlocks (1 << 6)
#define kMtBtNumBlocksMask (kMtBtNumBlocks - 1)
typedef struct _CMtSync { Bool wasCreated; Bool needStart; Bool exit; Bool stopWriting;
CThread thread; CAutoResetEvent canStart; CAutoResetEvent wasStarted; CAutoResetEvent wasStopped; CSemaphore freeSemaphore; CSemaphore filledSemaphore; Bool csWasInitialized; Bool csWasEntered; CCriticalSection cs; UInt32 numProcessedBlocks; } CMtSync;
typedef UInt32 * (*Mf_Mix_Matches)(void *p, UInt32 matchMinPos, UInt32 *distances);
/* kMtCacheLineDummy must be >= size_of_CPU_cache_line */ #define kMtCacheLineDummy 128
typedef void (*Mf_GetHeads)(const Byte *buffer, UInt32 pos, UInt32 *hash, UInt32 hashMask, UInt32 *heads, UInt32 numHeads, const UInt32 *crc);
typedef struct _CMatchFinderMt { /* LZ */ const Byte *pointerToCurPos; UInt32 *btBuf; UInt32 btBufPos; UInt32 btBufPosLimit; UInt32 lzPos; UInt32 btNumAvailBytes;
UInt32 *hash; UInt32 fixedHashSize; UInt32 historySize; const UInt32 *crc;
Mf_Mix_Matches MixMatchesFunc; /* LZ + BT */ CMtSync btSync; Byte btDummy[kMtCacheLineDummy];
/* BT */ UInt32 *hashBuf; UInt32 hashBufPos; UInt32 hashBufPosLimit; UInt32 hashNumAvail;
CLzRef *son; UInt32 matchMaxLen; UInt32 numHashBytes; UInt32 pos; Byte *buffer; UInt32 cyclicBufferPos; UInt32 cyclicBufferSize; /* it must be historySize + 1 */ UInt32 cutValue;
/* BT + Hash */ CMtSync hashSync; /* Byte hashDummy[kMtCacheLineDummy]; */ /* Hash */ Mf_GetHeads GetHeadsFunc; CMatchFinder *MatchFinder; } CMatchFinderMt;
void MatchFinderMt_Construct(CMatchFinderMt *p); void MatchFinderMt_Destruct(CMatchFinderMt *p, ISzAlloc *alloc); SRes MatchFinderMt_Create(CMatchFinderMt *p, UInt32 historySize, UInt32 keepAddBufferBefore, UInt32 matchMaxLen, UInt32 keepAddBufferAfter, ISzAlloc *alloc); void MatchFinderMt_CreateVTable(CMatchFinderMt *p, IMatchFinder *vTable); void MatchFinderMt_ReleaseStream(CMatchFinderMt *p);
EXTERN_C_END
#endif
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