Team Fortress 2 Source Code as on 22/4/2020
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229 lines
6.3 KiB

  1. # Microsoft Developer Studio Project File - Name="7z" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Console Application" 0x0103
  5. CFG=7z - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "7z.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "7z.mak" CFG="7z - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "7z - Win32 Release" (based on "Win32 (x86) Console Application")
  19. !MESSAGE "7z - Win32 Debug" (based on "Win32 (x86) Console Application")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP AllowPerConfigDependencies 0
  23. # PROP Scc_ProjName ""
  24. # PROP Scc_LocalPath ""
  25. CPP=cl.exe
  26. RSC=rc.exe
  27. !IF "$(CFG)" == "7z - Win32 Release"
  28. # PROP BASE Use_MFC 0
  29. # PROP BASE Use_Debug_Libraries 0
  30. # PROP BASE Output_Dir "Release"
  31. # PROP BASE Intermediate_Dir "Release"
  32. # PROP BASE Target_Dir ""
  33. # PROP Use_MFC 0
  34. # PROP Use_Debug_Libraries 0
  35. # PROP Output_Dir "Release"
  36. # PROP Intermediate_Dir "Release"
  37. # PROP Ignore_Export_Lib 0
  38. # PROP Target_Dir ""
  39. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
  40. # ADD CPP /nologo /MD /W4 /WX /GX /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /FAs /Yu"Precomp.h" /FD /c
  41. # ADD BASE RSC /l 0x419 /d "NDEBUG"
  42. # ADD RSC /l 0x419 /d "NDEBUG"
  43. BSC32=bscmake.exe
  44. # ADD BASE BSC32 /nologo
  45. # ADD BSC32 /nologo
  46. LINK32=link.exe
  47. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
  48. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"c:\util\7zDec.exe" /opt:NOWIN98
  49. # SUBTRACT LINK32 /pdb:none
  50. !ELSEIF "$(CFG)" == "7z - Win32 Debug"
  51. # PROP BASE Use_MFC 0
  52. # PROP BASE Use_Debug_Libraries 1
  53. # PROP BASE Output_Dir "Debug"
  54. # PROP BASE Intermediate_Dir "Debug"
  55. # PROP BASE Target_Dir ""
  56. # PROP Use_MFC 0
  57. # PROP Use_Debug_Libraries 1
  58. # PROP Output_Dir "Debug"
  59. # PROP Intermediate_Dir "Debug"
  60. # PROP Ignore_Export_Lib 0
  61. # PROP Target_Dir ""
  62. # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
  63. # ADD CPP /nologo /W4 /WX /Gm /GX /ZI /Od /D "_DEBUG" /D "_SZ_ALLOC_DEBUG2" /D "_SZ_NO_INT_64_A" /D "WIN32" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /Yu"Precomp.h" /FD /GZ /c
  64. # ADD BASE RSC /l 0x419 /d "_DEBUG"
  65. # ADD RSC /l 0x419 /d "_DEBUG"
  66. BSC32=bscmake.exe
  67. # ADD BASE BSC32 /nologo
  68. # ADD BSC32 /nologo
  69. LINK32=link.exe
  70. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
  71. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"c:\util\7zDec.exe" /pdbtype:sept
  72. !ENDIF
  73. # Begin Target
  74. # Name "7z - Win32 Release"
  75. # Name "7z - Win32 Debug"
  76. # Begin Group "Common"
  77. # PROP Default_Filter ""
  78. # Begin Source File
  79. SOURCE=..\..\7z.h
  80. # End Source File
  81. # Begin Source File
  82. SOURCE=..\..\7zAlloc.c
  83. # End Source File
  84. # Begin Source File
  85. SOURCE=..\..\7zAlloc.h
  86. # End Source File
  87. # Begin Source File
  88. SOURCE=..\..\7zArcIn.c
  89. # End Source File
  90. # Begin Source File
  91. SOURCE=..\..\7zBuf.c
  92. # End Source File
  93. # Begin Source File
  94. SOURCE=..\..\7zBuf.h
  95. # End Source File
  96. # Begin Source File
  97. SOURCE=..\..\7zCrc.c
  98. # End Source File
  99. # Begin Source File
  100. SOURCE=..\..\7zCrc.h
  101. # End Source File
  102. # Begin Source File
  103. SOURCE=..\..\7zCrcOpt.c
  104. # End Source File
  105. # Begin Source File
  106. SOURCE=..\..\7zDec.c
  107. # ADD CPP /D "_7ZIP_PPMD_SUPPPORT"
  108. # End Source File
  109. # Begin Source File
  110. SOURCE=..\..\7zFile.c
  111. # End Source File
  112. # Begin Source File
  113. SOURCE=..\..\7zFile.h
  114. # End Source File
  115. # Begin Source File
  116. SOURCE=..\..\7zStream.c
  117. # End Source File
  118. # Begin Source File
  119. SOURCE=..\..\7zTypes.h
  120. # End Source File
  121. # Begin Source File
  122. SOURCE=..\..\Bcj2.c
  123. # End Source File
  124. # Begin Source File
  125. SOURCE=..\..\Bcj2.h
  126. # End Source File
  127. # Begin Source File
  128. SOURCE=..\..\Bra.c
  129. # End Source File
  130. # Begin Source File
  131. SOURCE=..\..\Bra.h
  132. # End Source File
  133. # Begin Source File
  134. SOURCE=..\..\Bra86.c
  135. # End Source File
  136. # Begin Source File
  137. SOURCE=..\..\CpuArch.c
  138. # End Source File
  139. # Begin Source File
  140. SOURCE=..\..\CpuArch.h
  141. # End Source File
  142. # Begin Source File
  143. SOURCE=..\..\Lzma2Dec.c
  144. # End Source File
  145. # Begin Source File
  146. SOURCE=..\..\Lzma2Dec.h
  147. # End Source File
  148. # Begin Source File
  149. SOURCE=..\..\LzmaDec.c
  150. # End Source File
  151. # Begin Source File
  152. SOURCE=..\..\LzmaDec.h
  153. # End Source File
  154. # Begin Source File
  155. SOURCE=..\..\Ppmd.h
  156. # End Source File
  157. # Begin Source File
  158. SOURCE=..\..\Ppmd7.c
  159. # End Source File
  160. # Begin Source File
  161. SOURCE=..\..\Ppmd7.h
  162. # End Source File
  163. # Begin Source File
  164. SOURCE=..\..\Ppmd7Dec.c
  165. # End Source File
  166. # End Group
  167. # Begin Group "Spec"
  168. # PROP Default_Filter ""
  169. # Begin Source File
  170. SOURCE=..\..\Compiler.h
  171. # End Source File
  172. # Begin Source File
  173. SOURCE=.\Precomp.c
  174. # ADD CPP /Yc"Precomp.h"
  175. # End Source File
  176. # Begin Source File
  177. SOURCE=.\Precomp.h
  178. # End Source File
  179. # End Group
  180. # Begin Source File
  181. SOURCE=.\7zMain.c
  182. # End Source File
  183. # End Target
  184. # End Project