Team Fortress 2 Source Code as on 22/4/2020
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  1. HISTORY of the LZMA SDK
  2. -----------------------
  3. 9.38 beta 2015-01-03
  4. -------------------------
  5. - The BUG in 9.30-9.37 was fixed:
  6. IArchiveGetRawProps interface was disabled for 7z archives.
  7. - The BUG in 9.26-9.36 was fixed:
  8. Some code in CPP\7zip\Archive\7z\ worked correctly only under Windows.
  9. 9.36 beta 2014-12-26
  10. -------------------------
  11. - The BUG in command line version was fixed:
  12. 7-Zip created temporary archive in current folder during update archive
  13. operation, if -w{Path} switch was not specified.
  14. The fixed 7-Zip creates temporary archive in folder that contains updated archive.
  15. - The BUG in 9.33-9.35 was fixed:
  16. 7-Zip silently ignored file reading errors during 7z or gz archive creation,
  17. and the created archive contained only part of file that was read before error.
  18. The fixed 7-Zip stops archive creation and it reports about error.
  19. 9.35 beta 2014-12-07
  20. -------------------------
  21. - 7zr.exe now support AES encryption.
  22. - SFX mudules were added to LZMA SDK
  23. - Some bugs were fixed.
  24. 9.21 beta 2011-04-11
  25. -------------------------
  26. - New class FString for file names at file systems.
  27. - Speed optimization in CRC code for big-endian CPUs.
  28. - The BUG in Lzma2Dec.c was fixed:
  29. Lzma2Decode function didn't work.
  30. 9.18 beta 2010-11-02
  31. -------------------------
  32. - New small SFX module for installers (SfxSetup).
  33. 9.12 beta 2010-03-24
  34. -------------------------
  35. - The BUG in LZMA SDK 9.* was fixed: LZMA2 codec didn't work,
  36. if more than 10 threads were used (or more than 20 threads in some modes).
  37. 9.11 beta 2010-03-15
  38. -------------------------
  39. - PPMd compression method support
  40. 9.09 2009-12-12
  41. -------------------------
  42. - The bug was fixed:
  43. Utf16_To_Utf8 funstions in UTFConvert.cpp and 7zMain.c
  44. incorrectly converted surrogate characters (the code >= 0x10000) to UTF-8.
  45. - Some bugs were fixed
  46. 9.06 2009-08-17
  47. -------------------------
  48. - Some changes in ANSI-C 7z Decoder interfaces.
  49. 9.04 2009-05-30
  50. -------------------------
  51. - LZMA2 compression method support
  52. - xz format support
  53. 4.65 2009-02-03
  54. -------------------------
  55. - Some minor fixes
  56. 4.63 2008-12-31
  57. -------------------------
  58. - Some minor fixes
  59. 4.61 beta 2008-11-23
  60. -------------------------
  61. - The bug in ANSI-C LZMA Decoder was fixed:
  62. If encoded stream was corrupted, decoder could access memory
  63. outside of allocated range.
  64. - Some changes in ANSI-C 7z Decoder interfaces.
  65. - LZMA SDK is placed in the public domain.
  66. 4.60 beta 2008-08-19
  67. -------------------------
  68. - Some minor fixes.
  69. 4.59 beta 2008-08-13
  70. -------------------------
  71. - The bug was fixed:
  72. LZMA Encoder in fast compression mode could access memory outside of
  73. allocated range in some rare cases.
  74. 4.58 beta 2008-05-05
  75. -------------------------
  76. - ANSI-C LZMA Decoder was rewritten for speed optimizations.
  77. - ANSI-C LZMA Encoder was included to LZMA SDK.
  78. - C++ LZMA code now is just wrapper over ANSI-C code.
  79. 4.57 2007-12-12
  80. -------------------------
  81. - Speed optimizations in �++ LZMA Decoder.
  82. - Small changes for more compatibility with some C/C++ compilers.
  83. 4.49 beta 2007-07-05
  84. -------------------------
  85. - .7z ANSI-C Decoder:
  86. - now it supports BCJ and BCJ2 filters
  87. - now it supports files larger than 4 GB.
  88. - now it supports "Last Write Time" field for files.
  89. - C++ code for .7z archives compressing/decompressing from 7-zip
  90. was included to LZMA SDK.
  91. 4.43 2006-06-04
  92. -------------------------
  93. - Small changes for more compatibility with some C/C++ compilers.
  94. 4.42 2006-05-15
  95. -------------------------
  96. - Small changes in .h files in ANSI-C version.
  97. 4.39 beta 2006-04-14
  98. -------------------------
  99. - The bug in versions 4.33b:4.38b was fixed:
  100. C++ version of LZMA encoder could not correctly compress
  101. files larger than 2 GB with HC4 match finder (-mfhc4).
  102. 4.37 beta 2005-04-06
  103. -------------------------
  104. - Fixes in C++ code: code could no be compiled if _NO_EXCEPTIONS was defined.
  105. 4.35 beta 2005-03-02
  106. -------------------------
  107. - The bug was fixed in C++ version of LZMA Decoder:
  108. If encoded stream was corrupted, decoder could access memory
  109. outside of allocated range.
  110. 4.34 beta 2006-02-27
  111. -------------------------
  112. - Compressing speed and memory requirements for compressing were increased
  113. - LZMA now can use only these match finders: HC4, BT2, BT3, BT4
  114. 4.32 2005-12-09
  115. -------------------------
  116. - Java version of LZMA SDK was included
  117. 4.30 2005-11-20
  118. -------------------------
  119. - Compression ratio was improved in -a2 mode
  120. - Speed optimizations for compressing in -a2 mode
  121. - -fb switch now supports values up to 273
  122. - The bug in 7z_C (7zIn.c) was fixed:
  123. It used Alloc/Free functions from different memory pools.
  124. So if program used two memory pools, it worked incorrectly.
  125. - 7z_C: .7z format supporting was improved
  126. - LZMA# SDK (C#.NET version) was included
  127. 4.27 (Updated) 2005-09-21
  128. -------------------------
  129. - Some GUIDs/interfaces in C++ were changed.
  130. IStream.h:
  131. ISequentialInStream::Read now works as old ReadPart
  132. ISequentialOutStream::Write now works as old WritePart
  133. 4.27 2005-08-07
  134. -------------------------
  135. - The bug in LzmaDecodeSize.c was fixed:
  136. if _LZMA_IN_CB and _LZMA_OUT_READ were defined,
  137. decompressing worked incorrectly.
  138. 4.26 2005-08-05
  139. -------------------------
  140. - Fixes in 7z_C code and LzmaTest.c:
  141. previous versions could work incorrectly,
  142. if malloc(0) returns 0
  143. 4.23 2005-06-29
  144. -------------------------
  145. - Small fixes in C++ code
  146. 4.22 2005-06-10
  147. -------------------------
  148. - Small fixes
  149. 4.21 2005-06-08
  150. -------------------------
  151. - Interfaces for ANSI-C LZMA Decoder (LzmaDecode.c) were changed
  152. - New additional version of ANSI-C LZMA Decoder with zlib-like interface:
  153. - LzmaStateDecode.h
  154. - LzmaStateDecode.c
  155. - LzmaStateTest.c
  156. - ANSI-C LZMA Decoder now can decompress files larger than 4 GB
  157. 4.17 2005-04-18
  158. -------------------------
  159. - New example for RAM->RAM compressing/decompressing:
  160. LZMA + BCJ (filter for x86 code):
  161. - LzmaRam.h
  162. - LzmaRam.cpp
  163. - LzmaRamDecode.h
  164. - LzmaRamDecode.c
  165. - -f86 switch for lzma.exe
  166. 4.16 2005-03-29
  167. -------------------------
  168. - The bug was fixed in LzmaDecode.c (ANSI-C LZMA Decoder):
  169. If _LZMA_OUT_READ was defined, and if encoded stream was corrupted,
  170. decoder could access memory outside of allocated range.
  171. - Speed optimization of ANSI-C LZMA Decoder (now it's about 20% faster).
  172. Old version of LZMA Decoder now is in file LzmaDecodeSize.c.
  173. LzmaDecodeSize.c can provide slightly smaller code than LzmaDecode.c
  174. - Small speed optimization in LZMA C++ code
  175. - filter for SPARC's code was added
  176. - Simplified version of .7z ANSI-C Decoder was included
  177. 4.06 2004-09-05
  178. -------------------------
  179. - The bug in v4.05 was fixed:
  180. LZMA-Encoder didn't release output stream in some cases.
  181. 4.05 2004-08-25
  182. -------------------------
  183. - Source code of filters for x86, IA-64, ARM, ARM-Thumb
  184. and PowerPC code was included to SDK
  185. - Some internal minor changes
  186. 4.04 2004-07-28
  187. -------------------------
  188. - More compatibility with some C++ compilers
  189. 4.03 2004-06-18
  190. -------------------------
  191. - "Benchmark" command was added. It measures compressing
  192. and decompressing speed and shows rating values.
  193. Also it checks hardware errors.
  194. 4.02 2004-06-10
  195. -------------------------
  196. - C++ LZMA Encoder/Decoder code now is more portable
  197. and it can be compiled by GCC on Linux.
  198. 4.01 2004-02-15
  199. -------------------------
  200. - Some detection of data corruption was enabled.
  201. LzmaDecode.c / RangeDecoderReadByte
  202. .....
  203. {
  204. rd->ExtraBytes = 1;
  205. return 0xFF;
  206. }
  207. 4.00 2004-02-13
  208. -------------------------
  209. - Original version of LZMA SDK
  210. HISTORY of the LZMA
  211. -------------------
  212. 2001-2008: Improvements to LZMA compressing/decompressing code,
  213. keeping compatibility with original LZMA format
  214. 1996-2001: Development of LZMA compression format
  215. Some milestones:
  216. 2001-08-30: LZMA compression was added to 7-Zip
  217. 1999-01-02: First version of 7-Zip was released
  218. End of document