Team Fortress 2 Source Code as on 22/4/2020
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48 lines
534 B

  1. sheets
  2. {
  3. sheet1
  4. {
  5. spark
  6. {
  7. coords "0 0 10 10"
  8. }
  9. }
  10. }
  11. particles
  12. {
  13. spark
  14. {
  15. sheet sheet1
  16. sprite spark
  17. }
  18. }
  19. psystems
  20. {
  21. fireball
  22. {
  23. max_particles 1000000
  24. material effects/firesprite
  25. ptype spark
  26. initializers
  27. {
  28. emit_from_point
  29. {
  30. init_particles 100
  31. spawn_radius 10
  32. particle_lifetime "100 200" // range
  33. }
  34. }
  35. operators
  36. {
  37. basic_movement
  38. {
  39. gravity "0 -10 0"
  40. drag 0.001
  41. }
  42. }
  43. }
  44. }