Team Fortress 2 Source Code as on 22/4/2020
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46 lines
956 B

  1. //-----------------------------------------------------------------------------
  2. // PFMCOMP.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR "..\.."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin"
  8. $Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
  9. $Configuration
  10. {
  11. $Compiler
  12. {
  13. $AdditionalIncludeDirectories "$BASE,..\common"
  14. }
  15. }
  16. $Project "Pfmcomp"
  17. {
  18. $Folder "Source Files"
  19. {
  20. $File "$SRCDIR\public\chunkfile.cpp"
  21. $File "..\common\scriplib.cpp"
  22. $File "$SRCDIR\public\collisionutils.cpp"
  23. $File "$SRCDIR\public\filesystem_helpers.cpp"
  24. $File "$SRCDIR\public\filesystem_init.cpp"
  25. $File "$SRCDIR\public\ScratchPadUtils.cpp"
  26. $File "..\common\cmdlib.cpp"
  27. $File "..\common\filesystem_tools.cpp"
  28. $File "pfmcomp.cpp"
  29. }
  30. $Folder "Header Files"
  31. {
  32. $File "$SRCDIR\public\tier1\utlsymbol.h"
  33. }
  34. $Folder "Link Libraries"
  35. {
  36. $Lib bitmap
  37. $Lib mathlib
  38. $Lib tier2
  39. }
  40. }