Team Fortress 2 Source Code as on 22/4/2020
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261 lines
7.2 KiB

  1. //-----------------------------------------------------------------------------
  2. // SCENEMANAGER.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR "..\.."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin"
  8. $Include "$SRCDIR\vpc_scripts\source_exe_base.vpc"
  9. $Configuration
  10. {
  11. $Compiler
  12. {
  13. $AdditionalIncludeDirectories "$BASE,..\common,$SRCDIR\game\shared"
  14. $PreprocessorDefinitions "$BASE;PROTECTED_THINGS_DISABLE"
  15. $Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)"
  16. $Create/UsePCHThroughFile "cbase.h"
  17. $PrecompiledHeaderFile "Debug/scenemanager.pch"
  18. }
  19. $Linker
  20. {
  21. $AdditionalDependencies "$BASE Winmm.lib Msimg32.lib comctl32.lib odbc32.lib odbccp32.lib"
  22. $EntryPoint "mainCRTStartup"
  23. }
  24. }
  25. $Project "Scenemanager"
  26. {
  27. $Folder "Precompiled Header"
  28. {
  29. $File "cbase.cpp"
  30. {
  31. $Configuration
  32. {
  33. $Compiler
  34. {
  35. $Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)"
  36. }
  37. }
  38. }
  39. }
  40. $Folder "Source Files"
  41. {
  42. $File "basedialogparams.cpp"
  43. $File "basedialogparams.h"
  44. $File "cbase.h"
  45. $File "drawhelper.cpp"
  46. $File "drawhelper.h"
  47. $File "fileloaderthread.cpp"
  48. $File "ifileloader.h"
  49. $File "inputproperties.cpp"
  50. $File "inputproperties.h"
  51. $File "itreeitem.h"
  52. $File "multiplerequest.cpp"
  53. $File "multiplerequest.h"
  54. $File "project.cpp"
  55. $File "project.h"
  56. $File "scene.cpp"
  57. $File "scene.h"
  58. $File "scenemanager.cpp"
  59. $File "scenemanager_tools.cpp"
  60. $File "scenemanager_tools.h"
  61. $File "soundbrowser.cpp"
  62. $File "soundbrowser.h"
  63. $File "soundentry.cpp"
  64. $File "soundentry.h"
  65. $File "$SRCDIR\public\SoundParametersInternal.cpp"
  66. $File "soundproperties.cpp"
  67. $File "soundproperties.h"
  68. $File "soundproperties_multiple.cpp"
  69. $File "soundproperties_multiple.h"
  70. $File "statuswindow.cpp"
  71. $File "statuswindow.h"
  72. $File "tabwindow.cpp"
  73. $File "tabwindow.h"
  74. $File "vcdfile.cpp"
  75. $File "vcdfile.h"
  76. $File "vssproperties.cpp"
  77. $File "vssproperties.h"
  78. $File "wavebrowser.cpp"
  79. $File "wavebrowser.h"
  80. $File "wavefile.cpp"
  81. $File "wavefile.h"
  82. $File "waveproperties.cpp"
  83. $File "waveproperties.h"
  84. $File "workspace.cpp"
  85. $File "workspace.h"
  86. $File "workspacebrowser.cpp"
  87. $File "workspacebrowser.h"
  88. $File "workspacemanager.cpp"
  89. $File "workspacemanager.h"
  90. $File "..\common\cmdlib.cpp" \
  91. "$SRCDIR\public\filesystem_helpers.cpp" \
  92. "$SRCDIR\public\filesystem_init.cpp" \
  93. "..\common\filesystem_tools.cpp" \
  94. "$SRCDIR\public\interpolatortypes.cpp" \
  95. "$SRCDIR\game\shared\interval.cpp" \
  96. "itreeitem.cpp" \
  97. "..\common\scriplib.cpp"
  98. {
  99. $Configuration
  100. {
  101. $Compiler
  102. {
  103. $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
  104. }
  105. }
  106. }
  107. }
  108. $Folder "Resource Files"
  109. {
  110. $File "ico00001.ico"
  111. $File "ico00002.ico"
  112. $File "ico00003.ico"
  113. $File "ico00004.ico"
  114. $File "ico00005.ico"
  115. $File "ico00006.ico"
  116. $File "ico00007.ico"
  117. $File "icon1.ico"
  118. $File "project1.ico"
  119. $File "resource.h"
  120. $File "scenemanager.rc"
  121. $File "vcd1.ico"
  122. $File "wav1.ico"
  123. $File "workspac.ico"
  124. }
  125. $Folder "Public Headers"
  126. {
  127. $File "$SRCDIR\public\mathlib\amd3dx.h"
  128. $File "$SRCDIR\public\tier0\basetypes.h"
  129. $File "$SRCDIR\public\tier1\characterset.h"
  130. $File "..\common\cmdlib.h"
  131. $File "$SRCDIR\public\tier0\commonmacros.h"
  132. $File "$SRCDIR\public\tier1\convar.h"
  133. $File "$SRCDIR\public\tier0\dbg.h"
  134. $File "$SRCDIR\game\shared\ExpressionSample.h"
  135. $File "$SRCDIR\public\tier0\fasttimer.h"
  136. $File "$SRCDIR\public\filesystem.h"
  137. $File "$SRCDIR\public\filesystem_helpers.h"
  138. $File "..\common\filesystem_tools.h"
  139. $File "$SRCDIR\public\appframework\IAppSystem.h"
  140. $File "$SRCDIR\game\shared\ichoreoeventcallback.h"
  141. $File "$SRCDIR\public\engine\IEngineSound.h"
  142. $File "$SRCDIR\public\tier1\interface.h"
  143. $File "$SRCDIR\public\interpolatortypes.h"
  144. $File "$SRCDIR\game\shared\interval.h"
  145. $File "$SRCDIR\public\irecipientfilter.h"
  146. $File "$SRCDIR\game\shared\iscenetokenprocessor.h"
  147. $File "$SRCDIR\public\tier1\KeyValues.h"
  148. $File "$SRCDIR\public\mathlib\mathlib.h"
  149. $File "$SRCDIR\public\tier0\mem.h"
  150. $File "$SRCDIR\public\tier0\memdbgoff.h"
  151. $File "$SRCDIR\public\tier0\memdbgon.h"
  152. $File "$SRCDIR\public\tier1\mempool.h"
  153. $File "..\..\public\mxtk\mx.h"
  154. $File "..\..\public\mxtk\mxButton.h"
  155. $File "..\..\public\mxtk\mxCheckBox.h"
  156. $File "..\..\public\mxtk\mxChoice.h"
  157. $File "..\..\public\mxtk\mxChooseColor.h"
  158. $File "..\..\public\mxtk\mxEvent.h"
  159. $File "..\..\public\mxtk\mxFileDialog.h"
  160. $File "..\..\public\mxtk\mxGlWindow.h"
  161. $File "..\..\public\mxtk\mxGroupBox.h"
  162. $File "..\..\public\mxtk\mxInit.h"
  163. $File "..\..\public\mxtk\mxLabel.h"
  164. $File "..\..\public\mxtk\mxLineEdit.h"
  165. $File "..\..\public\mxtk\mxLinkedList.h"
  166. $File "..\..\public\mxtk\mxListBox.h"
  167. $File "..\..\public\mxtk\mxlistview.h"
  168. $File "..\..\public\mxtk\mxMenu.h"
  169. $File "..\..\public\mxtk\mxMenuBar.h"
  170. $File "..\..\public\mxtk\mxMessageBox.h"
  171. $File "..\..\public\mxtk\mxpath.h"
  172. $File "..\..\public\mxtk\mxPopupMenu.h"
  173. $File "..\..\public\mxtk\mxProgressBar.h"
  174. $File "..\..\public\mxtk\mxRadioButton.h"
  175. $File "..\..\public\mxtk\mxScrollbar.h"
  176. $File "..\..\public\mxtk\mxSlider.h"
  177. $File "..\..\public\mxtk\mxstring.h"
  178. $File "..\..\public\mxtk\mxTab.h"
  179. $File "..\..\public\mxtk\mxToggleButton.h"
  180. $File "..\..\public\mxtk\mxToolTip.h"
  181. $File "..\..\public\mxtk\mxTreeView.h"
  182. $File "..\..\public\mxtk\mxWidget.h"
  183. $File "..\..\public\mxtk\mxWindow.h"
  184. $File "$SRCDIR\public\networkvar.h"
  185. $File "$SRCDIR\public\tier0\platform.h"
  186. $File "$SRCDIR\public\tier1\processor_detect.h"
  187. $File "$SRCDIR\public\tier0\protected_things.h"
  188. $File "$SRCDIR\public\vstdlib\random.h"
  189. $File "..\common\scriplib.h"
  190. $File "$SRCDIR\game\shared\sharedInterface.h"
  191. $File "$SRCDIR\public\soundflags.h"
  192. $File "$SRCDIR\public\string_t.h"
  193. $File "$SRCDIR\public\tier1\strtools.h"
  194. $File "$SRCDIR\public\tier1\utlbuffer.h"
  195. $File "$SRCDIR\public\tier1\utldict.h"
  196. $File "$SRCDIR\public\tier1\utllinkedlist.h"
  197. $File "$SRCDIR\public\tier1\utlmemory.h"
  198. $File "$SRCDIR\public\tier1\utlrbtree.h"
  199. $File "$SRCDIR\public\tier1\utlsymbol.h"
  200. $File "$SRCDIR\public\tier1\utlvector.h"
  201. $File "$SRCDIR\public\mathlib\vector.h"
  202. $File "$SRCDIR\public\mathlib\vector2d.h"
  203. $File "$SRCDIR\public\vstdlib\vstdlib.h"
  204. }
  205. $Folder "Choreography"
  206. {
  207. $File "$SRCDIR\game\shared\choreoactor.h"
  208. $File "$SRCDIR\game\shared\choreochannel.h"
  209. $File "$SRCDIR\game\shared\choreoevent.h"
  210. $File "$SRCDIR\game\shared\choreoscene.h"
  211. }
  212. $Folder "Audio"
  213. {
  214. $File "audiowaveoutput.h"
  215. $File "iscenemanagersound.h"
  216. $File "$SRCDIR\public\sentence.h"
  217. $File "snd_audio_source.cpp"
  218. $File "snd_audio_source.h"
  219. $File "snd_wave_mixer.cpp"
  220. $File "snd_wave_mixer.h"
  221. $File "snd_wave_mixer_adpcm.cpp"
  222. $File "snd_wave_mixer_adpcm.h"
  223. $File "snd_wave_mixer_private.h"
  224. $File "snd_wave_source.cpp"
  225. $File "snd_wave_source.h"
  226. $File "sound.cpp"
  227. $File "sound.h"
  228. $File "$SRCDIR\public\sentence.cpp"
  229. {
  230. $Configuration
  231. {
  232. $Compiler
  233. {
  234. $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
  235. }
  236. }
  237. }
  238. }
  239. $Folder "Link Libraries"
  240. {
  241. $Lib appframework
  242. $Lib choreoobjects
  243. $Lib mathlib
  244. $Lib $LIBCOMMON\mxtoolkitwin32
  245. $Lib tier2
  246. $Lib tier3
  247. }
  248. }