Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef STATUSWINDOW_H
#define STATUSWINDOW_H
#ifdef _WIN32
#pragma once
#endif
class mxScrollbar;
#define IDC_STATUS_SCROLL 1000
class CStatusWindow : public mxWindow { public: CStatusWindow (mxWindow *parent, int x, int y, int w, int h, const char *label = 0 ); ~CStatusWindow();
void StatusPrint( int r, int g, int b, bool overwrite, const char *text );
virtual void redraw(); virtual bool PaintBackground( void );
virtual int handleEvent( mxEvent *event );
// virtual void Think( float dt );
private:
void PositionSliders( int sboffset );
enum { MAX_TEXT_LINES = 1024, TEXT_LINE_MASK = MAX_TEXT_LINES - 1, };
struct TextLine { char m_szText[ 512 ]; int r, g, b; float curtime; };
TextLine m_rgTextLines[ MAX_TEXT_LINES ]; int m_nCurrentLine;
mxScrollbar *m_pScrollbar; };
extern CStatusWindow *g_pStatusWindow;
#endif // STATUSWINDOW_H
|