Team Fortress 2 Source Code as on 22/4/2020
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  1. //-----------------------------------------------------------------------------
  2. // SCENEVIEWER.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR "..\.."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin"
  8. $Include "$SRCDIR\vpc_scripts\source_exe_base.vpc"
  9. $Configuration
  10. {
  11. $Linker
  12. {
  13. $AdditionalDependencies "$BASE Rpcrt4.lib"
  14. }
  15. }
  16. $Project "Sceneviewer"
  17. {
  18. $Folder "Source Files"
  19. {
  20. $File "clipviewpanel.cpp"
  21. $File "sceneviewer.cpp"
  22. $File "sceneviewerpanel.cpp"
  23. $Folder "external"
  24. {
  25. $File "$SRCDIR\public\interpolatortypes.cpp"
  26. $File "$SRCDIR\public\interpolatortypes.h"
  27. $File "$SRCDIR\public\movieobjects\movieobjects.cpp"
  28. $File "$SRCDIR\public\vgui_controls\vgui_controls.cpp"
  29. }
  30. }
  31. $Folder "Header Files"
  32. {
  33. $File "clipviewpanel.h"
  34. $File "sceneviewer.h"
  35. $File "SceneViewerPanel.h"
  36. }
  37. $Folder "Link Libraries"
  38. {
  39. $Lib appframework
  40. $Lib dmxloader
  41. $Lib datamodel
  42. $Lib dme_controls
  43. $Lib dmserializers
  44. $Lib mathlib
  45. $Lib matsys_controls
  46. $Lib movieobjects
  47. $Lib sfmobjects
  48. $Lib tier3
  49. $Lib tier2
  50. $Lib vgui_controls
  51. }
  52. }