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//========= Copyright Valve Corporation, All rights reserved. ============//
// Parse Halloween 2011 server logs and mine Eyeball Boss (Monoculus) data
#define _CRT_SECURE_NO_WARNINGS // STFU
#include <tchar.h>
#include "stdio.h"
#include <math.h>
#include <vector>
#define MAX_BUFFER_SIZE 256
#define MAX_NAME_SIZE 64
enum EventType { EYEBALL_SPAWN, // eyeball_spawn (max_health 11200) (player_count 18)
EYEBALL_ESCAPE, // eyeball_escaped (max_dps 220.00) (health 3071)
EYEBALL_DEATH, // eyeball_death (max_dps 467.63) (max_health 12000) (player_count 23)
EYEBALL_STUN, // "Aque0us<174><STEAM_0:0:212532><Red>" eyeball_stunned with "NoWeapon" (attacker_position "-1033 872 143")
PURGATORY_ENTER, // "I_DONT_KNOW<181><STEAM_0:1:34210475><Red>" purgatory_teleport "spawn_purgatory"
PURGATORY_ESCAPE, // "I_DONT_KNOW<181><STEAM_0:1:34210475><Red>" purgatory_escaped
LOOT_ISLAND_ENTER, // "I_DONT_KNOW<181><STEAM_0:1:34210475><Red>" purgatory_teleport "spawn_loot"
EYEBALL_KILLER, // "Spaghetti Western<192><STEAM_0:1:41812531><Red>" eyeball_killer with "liberty_launcher" (attacker_position "-1629 -293 213")
EVENT_COUNT };
#define TEAM_NONE 0
#define TEAM_RED 1
#define TEAM_BLUE 2
struct EventInfo { EventType m_type; char m_date[ MAX_NAME_SIZE ]; int m_timestamp; // seconds since log start
int m_health; int m_maxHealth; int m_playerCount; int m_maxDPS; int m_attackerPosX; int m_attackerPosY; int m_attackerPosZ; char m_weaponName[ MAX_NAME_SIZE ]; char m_playerName[ MAX_NAME_SIZE ]; int m_playerID; int m_team; };
std::vector< EventInfo > TheData;
//----------------------------------------------------------------------------------
bool ParseEvent( FILE *fp, EventInfo *event ) { return false; }
//----------------------------------------------------------------------------------
char *ParsePlayer( EventInfo *event, char *data ) { // "TheSauce<17><STEAM_0:1:19333174><Red>"
// ARGH! Player names can contain '<' and '>'
// skip the "
++data;
char *restOfData = NULL;
char *c = &data[ strlen(data)-1 ];
// backup until we find '>'
while( c != data ) { --c; if ( *c == '>' ) { restOfData = c+2;
// terminate the team name
*c = '\000'; break; } }
// backup until we find '<'
char *teamName = NULL;
while( c != data ) { --c; if ( *c == '<' ) { teamName = c+1;
// back up and terminate the Steam ID
--c; *c = '\000'; break; } }
if ( !teamName ) { return NULL; }
if ( !strcmp( "Red", teamName ) ) { event->m_team = TEAM_RED; } else if ( !strcmp( "Blue", teamName ) ) { event->m_team = TEAM_BLUE; } else { return NULL; }
// "TheSauce<17><STEAM_0:1:19333174><Red>"
// backup until we find '<'
char *steamID = NULL;
while( c != data ) { --c; if ( *c == '<' ) { steamID = c+1;
// back up and terminate the player ID
--c; *c = '\000'; break; } }
if ( !steamID ) { return NULL; }
// backup until we find '<'
char *playerID = NULL;
while( c != data ) { --c; if ( *c == '<' ) { playerID = c+1;
// terminate the player name
*c = '\000'; break; } }
if ( !playerID ) { return NULL; }
event->m_playerID = atoi( playerID );
strcpy( event->m_playerName, data );
return restOfData;
#ifdef OLDWAY
// skip the "
++data;
char *token = strtok( data, "<" ); if ( !token ) return NULL;
strcpy( event->m_playerName, token );
token = strtok( NULL, ">" ); if ( !token ) return NULL;
event->m_playerID = atoi( token );
// steam ID
token = strtok( NULL, "<>" ); if ( !token ) return NULL;
// team
token = strtok( NULL, "<>" ); if ( !token ) return NULL;
if ( !strcmp( "Red", token ) ) { event->m_team = TEAM_RED; } else if ( !strcmp( "Blue", token ) ) { event->m_team = TEAM_BLUE; }
// get rest of line after closing quote
token = strtok( NULL, "" ); token += 2;
return token; #endif
}
//----------------------------------------------------------------------------------
// Parse and return int value from "(name value)"
bool parse_strtok_int( const char *name, int *value ) { char *token = strtok( NULL, "( " ); if ( !token ) return false;
if ( _stricmp( name, token ) ) return false;
// get value
token = strtok( NULL, ") " ); if ( !token ) return false;
*value = atoi( token ); return true; }
//----------------------------------------------------------------------------------
bool ProcessData( const char *filename ) { FILE *fp = fopen( filename, "r" ); if ( !fp ) { printf( "ERROR: Cannot access file '%s'\n", filename ); return false; }
FILE *errorFP = fopen( "cooked_stats_error.txt", "w" ); if ( !errorFP ) { printf( "ERROR: Can't open output file\n" ); return false; }
char buffer[ MAX_BUFFER_SIZE ];
bool isFirstLine = true; int initialTimestamp = 0;
int line = 0;
EventInfo info;
while( true ) { memset( &info, 0, sizeof( EventInfo ) );
fgets( buffer, MAX_BUFFER_SIZE, fp ); ++line;
// eat filename
char *token = buffer; while( *token != 'L' ) { ++token; }
if ( !token ) break;
// read date
token = strtok( token, "L " ); if ( !token ) break;
strcpy( info.m_date, token );
// read time
token = strtok( NULL, "- " ); if ( !token ) break;
token[2] = '\000'; int hour = atoi( token );
token[5] = '\000'; int minute = atoi( &token[3] );
token[8] = '\000'; int second = atoi( &token[6] );
int timestamp = hour * 3600 + minute * 60 + second;
if ( isFirstLine ) { isFirstLine = false; initialTimestamp = timestamp; }
info.m_timestamp = timestamp - initialTimestamp;
int fullDay = 24 * 3600; if ( info.m_timestamp > fullDay ) { // wrapped past midnight
info.m_timestamp -= fullDay; }
// eat "HALLOWEEN"
token = strtok( NULL, ": " ); if ( !token ) break;
// get the rest of the line
token = strtok( NULL, "" ); if ( !token ) break;
// skip trailing space
++token;
if ( !strncmp( "eyeball_spawn", token, 13 ) ) { // eyeball_spawn (max_health 8000) (player_count 10)
info.m_type = EYEBALL_SPAWN;
// eat 'eyeball_spawn'
token = strtok( token, " " ); if ( !token ) break;
if ( !parse_strtok_int( "max_health", &info.m_maxHealth ) ) break;
if ( !parse_strtok_int( "player_count", &info.m_playerCount ) ) break; } else if ( !strncmp( "eyeball_escaped", token, 15 ) ) { // eyeball_escaped (max_dps 143.64) (health 1525)
info.m_type = EYEBALL_ESCAPE;
// eat 'eyeball_escape'
token = strtok( token, " " ); if ( !token ) break;
if ( !parse_strtok_int( "max_dps", &info.m_maxDPS ) ) break;
if ( !parse_strtok_int( "health", &info.m_health ) ) break; } else if ( !strncmp( "eyeball_death", token, 13 ) ) { // eyeball_death (max_dps 285.54) (max_health 13200) (player_count 24)
info.m_type = EYEBALL_DEATH;
// eat 'eyeball_death'
token = strtok( token, " " ); if ( !token ) break;
if ( !parse_strtok_int( "max_dps", &info.m_maxDPS ) ) break;
if ( !parse_strtok_int( "max_health", &info.m_maxHealth ) ) break;
if ( !parse_strtok_int( "player_count", &info.m_playerCount ) ) break; } else if ( token[0] == '"' ) { char *data = ParsePlayer( &info, token );
if ( data ) { token = strtok( data, " " ); if ( !token ) continue;
if ( !strncmp( "purgatory_escaped", token, 17 ) ) { info.m_type = PURGATORY_ESCAPE; } else if ( !strcmp( "purgatory_teleport", token ) ) { token = strtok( NULL, "\" " ); if ( !token ) continue;
if ( !strcmp( "spawn_purgatory", token ) ) { info.m_type = PURGATORY_ENTER; } else if ( !strcmp( "spawn_loot", token ) ) { info.m_type = LOOT_ISLAND_ENTER; } else { fprintf( errorFP, "ERROR @ Line %d: Unknown purgatory teleport '%s'\n", line, token ); continue; } } else if ( !strcmp( "eyeball_stunned", token ) ) { // eyeball_stunned with "short_stop" (attacker_position "-1951 -166 256")
info.m_type = EYEBALL_STUN;
// eat 'with'
token = strtok( NULL, " " );
token = strtok( NULL, "\" " ); if ( !token ) continue;
strcpy( info.m_weaponName, token );
// eat (attacker_position
token = strtok( NULL, " " );
token = strtok( NULL, "\" " ); if ( !token ) continue;
info.m_attackerPosX = atoi( token );
token = strtok( NULL, "\" " ); if ( !token ) continue;
info.m_attackerPosY = atoi( token );
token = strtok( NULL, "\" " ); if ( !token ) continue;
info.m_attackerPosZ = atoi( token ); } else if ( !strcmp( "eyeball_killer", token ) ) { // eyeball_killer with "short_stop" (attacker_position "-1213 271 236")
info.m_type = EYEBALL_KILLER;
// eat 'with'
token = strtok( NULL, " " );
token = strtok( NULL, "\" " ); if ( !token ) continue;
strcpy( info.m_weaponName, token );
// eat (attacker_position
token = strtok( NULL, " " );
token = strtok( NULL, "\" " ); if ( !token ) continue;
info.m_attackerPosX = atoi( token );
token = strtok( NULL, "\" " ); if ( !token ) continue;
info.m_attackerPosY = atoi( token );
token = strtok( NULL, "\" " ); if ( !token ) continue;
info.m_attackerPosZ = atoi( token ); } else { fprintf( errorFP, "ERROR at Line %d: Unknown player event '%s'\n", line, token ); } } } else { fprintf( errorFP, "ERROR at Line %d: Unknown data '%s'\n", line, token ); continue; }
TheData.push_back( info ); }
fclose( fp );
//----------------------------------------
unsigned int bossSpawnCount = 0; unsigned int bossEscapedCount = 0; unsigned int bossDeathCount = 0; unsigned int bossSpawnTimestamp = 0; unsigned int bossDroppedCount = 0;
std::vector< int > bossLifetime; std::vector< int > bossEscapeLifetime; std::vector< int > bossDeathLifetime; std::vector< int > bossStunCount;
bool isBossAlive = false;
for( unsigned int i=0; i<TheData.size(); ++i ) { switch( TheData[i].m_type ) { case EYEBALL_SPAWN: if ( isBossAlive ) { // we didn't get an ESCAPE or DEATH - map change?
// timestamp can go backwards on map change, so just don't count these lifetimes
bossLifetime.pop_back(); bossEscapeLifetime.pop_back(); bossDeathLifetime.pop_back(); bossStunCount.pop_back(); --bossSpawnCount; ++bossDroppedCount; }
isBossAlive = true; bossSpawnTimestamp = TheData[i].m_timestamp; ++bossSpawnCount;
bossLifetime.push_back(0); bossEscapeLifetime.push_back(0); bossDeathLifetime.push_back(0); bossStunCount.push_back(0);
break;
case EYEBALL_ESCAPE: if ( !isBossAlive ) { fprintf( errorFP, "%d: Got ESCAPE when not spawned\n", i ); } else { isBossAlive = false; bossLifetime[ bossSpawnCount-1 ] = TheData[i].m_timestamp - bossSpawnTimestamp; bossEscapeLifetime[ bossSpawnCount-1 ] = TheData[i].m_timestamp - bossSpawnTimestamp; ++bossEscapedCount; } break;
case EYEBALL_DEATH: if ( !isBossAlive ) { int lifetime = TheData[i].m_timestamp - bossSpawnTimestamp;
// using large time delta to account for stuns while escaping followed by a death
if ( lifetime - bossEscapeLifetime[ bossSpawnCount-1 ] < 60.0f ) { // killed while escaping - he didn't actually escape!
bossEscapeLifetime[ bossSpawnCount-1 ] = 0; --bossEscapedCount; } else { fprintf( errorFP, "%d: Got DEATH when not spawned\n", i ); } } else { isBossAlive = false; bossLifetime[ bossSpawnCount-1 ] = TheData[i].m_timestamp - bossSpawnTimestamp; bossDeathLifetime[ bossSpawnCount-1 ] = TheData[i].m_timestamp - bossSpawnTimestamp; ++bossDeathCount; }
break;
case EYEBALL_STUN: // skip alive check to collect stuns that happen just after escape starts
bossStunCount[ bossSpawnCount-1 ] = bossStunCount[ bossSpawnCount-1 ] + 1;
break;
case PURGATORY_ENTER: break; case PURGATORY_ESCAPE: break; case LOOT_ISLAND_ENTER: break; case EYEBALL_KILLER: break; } }
fclose( errorFP );
//----------------------------------------
sprintf( buffer, "%s_cooked.txt", filename );
fp = fopen( buffer, "w" ); if ( !fp ) { printf( "ERROR: Can't open output file '%s'\n", buffer ); return false; }
if ( bossSpawnCount ) { int minTime = 99999, maxTime = 0, avgTime = 0;
#define USE_COLUMNS
#ifdef USE_COLUMNS
fprintf( fp, "Lifetime, EscapeLifetime, DeathLifetime, StunCount\n" );
for( unsigned int i=0; i<bossSpawnCount; ++i ) { fprintf( fp, "%d, %d, %d, %d\n", bossLifetime[i], bossEscapeLifetime[i], bossDeathLifetime[i], bossStunCount[i] );
if ( bossLifetime[i] < minTime ) { minTime = bossLifetime[i]; }
if ( bossLifetime[i] > maxTime ) { maxTime = bossLifetime[i]; }
avgTime += bossLifetime[i]; } fprintf( fp, "\n" ); #else
fprintf( fp, "Lifetime, " ); for( unsigned int i=0; i<bossSpawnCount; ++i ) { fprintf( fp, "%d, ", bossLifetime[i] );
if ( bossLifetime[i] < minTime ) { minTime = bossLifetime[i]; }
if ( bossLifetime[i] > maxTime ) { maxTime = bossLifetime[i]; }
avgTime += bossLifetime[i]; } fprintf( fp, "\n" );
fprintf( fp, "EscapeLifetime, " ); for( unsigned int i=0; i<bossSpawnCount; ++i ) { if ( bossEscapeLifetime[i] > 0 ) fprintf( fp, "%d, ", bossEscapeLifetime[i] ); } fprintf( fp, "\n" );
fprintf( fp, "DeathLifetime, " ); for( unsigned int i=0; i<bossSpawnCount; ++i ) { if ( bossDeathLifetime[i] > 0 ) fprintf( fp, "%d, ", bossDeathLifetime[i] ); } fprintf( fp, "\n" );
fprintf( fp, "StunCount, " ); for( unsigned int i=0; i<bossSpawnCount; ++i ) { fprintf( fp, "%d, ", bossStunCount[i] ); } fprintf( fp, "\n\n" ); #endif
fprintf( fp, "Boss spawn count = %d\n", bossSpawnCount ); fprintf( fp, "Boss escape count = %d\n", bossEscapedCount ); fprintf( fp, "Boss escape ratio = %d%%\n", 100 * bossEscapedCount / bossSpawnCount ); fprintf( fp, "Boss killed count = %d\n", bossDeathCount ); fprintf( fp, "Boss killed ratio = %d%%\n", 100 * bossDeathCount / bossSpawnCount ); fprintf( fp, "Boss dropped count = %d\n", bossDroppedCount ); fprintf( fp, "Boss dropped ratio = %d%%\n", 100 * bossDroppedCount / bossSpawnCount ); fprintf( fp, "Boss MinLifetime %d, AvgLifeTime %d, MaxLifetime %d\n", minTime, avgTime / bossSpawnCount, maxTime ); } else { fprintf( fp, "No Halloween data found.\n" ); }
fclose( fp );
return true; }
//----------------------------------------------------------------------------------
int _tmain(int argc, _TCHAR* argv[]) { if ( argc < 2 ) { printf( "USAGE: %s <server log .txt file>\n", argv[0] ); return -1; }
for( int i=1; i<argc; ++i ) { ProcessData( argv[i] ); }
return 0; }
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