Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //
  7. //=============================================================================//
  8. // stdafx.h : include file for standard system include files,
  9. // or project specific include files that are used frequently, but
  10. // are changed infrequently
  11. //
  12. #pragma warning (disable:4786)
  13. #if !defined(AFX_STDAFX_H__D6AFABD0_5BD5_11D3_A5CF_005004039597__INCLUDED_)
  14. #define AFX_STDAFX_H__D6AFABD0_5BD5_11D3_A5CF_005004039597__INCLUDED_
  15. #if _MSC_VER > 1000
  16. #pragma once
  17. #endif // _MSC_VER > 1000
  18. #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
  19. #include <afxwin.h> // MFC core and standard components
  20. #include <afxext.h> // MFC extensions
  21. #include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls
  22. #ifndef _AFX_NO_AFXCMN_SUPPORT
  23. #include <afxcmn.h> // MFC support for Windows Common Controls
  24. #endif // _AFX_NO_AFXCMN_SUPPORT
  25. //{{AFX_INSERT_LOCATION}}
  26. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  27. #endif // !defined(AFX_STDAFX_H__D6AFABD0_5BD5_11D3_A5CF_005004039597__INCLUDED_)