Team Fortress 2 Source Code as on 22/4/2020
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  1. //-----------------------------------------------------------------------------
  2. // UNUSEDCONTENT.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR "..\.."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin"
  8. $Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
  9. $Configuration
  10. {
  11. $Compiler
  12. {
  13. $AdditionalIncludeDirectories "$BASE,$SRCDIR\utils\unusedcontent,$SRCDIR\game\shared,..\common"
  14. $Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)"
  15. $Create/UsePCHThroughFile "cbase.h"
  16. $PrecompiledHeaderFile "Debug/unusedcontent.pch"
  17. }
  18. }
  19. $Project "Unusedcontent"
  20. {
  21. $Folder "Source Files"
  22. {
  23. $File "unusedcontent.cpp"
  24. $File "..\common\cmdlib.cpp" \
  25. "$SRCDIR\public\filesystem_helpers.cpp" \
  26. "$SRCDIR\public\filesystem_init.cpp" \
  27. "..\common\filesystem_tools.cpp" \
  28. "$SRCDIR\game\shared\interval.cpp" \
  29. "..\common\scriplib.cpp"
  30. {
  31. $Configuration
  32. {
  33. $Compiler
  34. {
  35. $Create/UsePrecompiledHeader "Not Using Precompiled Headers"
  36. }
  37. }
  38. }
  39. $File "StdAfx.cpp"
  40. {
  41. $Configuration
  42. {
  43. $Compiler
  44. {
  45. $Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)"
  46. }
  47. }
  48. }
  49. }
  50. $Folder "Header Files"
  51. {
  52. $File "$SRCDIR\public\filesystem_helpers.h"
  53. $File "..\common\scriplib.h"
  54. $File "$SRCDIR\public\mathlib\amd3dx.h"
  55. $File "$SRCDIR\public\tier0\basetypes.h"
  56. $File "cbase.h"
  57. $File "$SRCDIR\game\shared\choreoactor.h"
  58. $File "$SRCDIR\game\shared\choreochannel.h"
  59. $File "$SRCDIR\game\shared\choreoevent.h"
  60. $File "$SRCDIR\game\shared\choreoscene.h"
  61. $File "..\common\cmdlib.h"
  62. $File "$SRCDIR\public\Color.h"
  63. $File "$SRCDIR\public\tier0\commonmacros.h"
  64. $File "$SRCDIR\public\tier1\convar.h"
  65. $File "$SRCDIR\public\tier0\dbg.h"
  66. $File "$SRCDIR\game\shared\ExpressionSample.h"
  67. $File "$SRCDIR\public\tier0\fasttimer.h"
  68. $File "$SRCDIR\public\filesystem.h"
  69. $File "..\common\filesystem_tools.h"
  70. $File "$SRCDIR\public\appframework\IAppSystem.h"
  71. $File "$SRCDIR\public\tier0\icommandline.h"
  72. $File "$SRCDIR\public\engine\IEngineSound.h"
  73. $File "$SRCDIR\public\vstdlib\IKeyValuesSystem.h"
  74. $File "$SRCDIR\public\tier1\interface.h"
  75. $File "$SRCDIR\game\shared\interval.h"
  76. $File "$SRCDIR\public\irecipientfilter.h"
  77. $File "$SRCDIR\public\tier1\KeyValues.h"
  78. $File "$SRCDIR\public\mathlib\mathlib.h"
  79. $File "$SRCDIR\public\tier0\mem.h"
  80. $File "$SRCDIR\public\tier0\memdbgoff.h"
  81. $File "$SRCDIR\public\tier0\memdbgon.h"
  82. $File "$SRCDIR\public\networkvar.h"
  83. $File "$SRCDIR\public\tier0\platform.h"
  84. $File "$SRCDIR\public\tier0\protected_things.h"
  85. $File "$SRCDIR\public\vstdlib\random.h"
  86. $File "$SRCDIR\game\shared\sharedInterface.h"
  87. $File "$SRCDIR\public\soundchars.h"
  88. $File "$SRCDIR\public\soundflags.h"
  89. $File "$SRCDIR\public\string_t.h"
  90. $File "$SRCDIR\public\tier1\strtools.h"
  91. $File "$SRCDIR\public\tier1\utldict.h"
  92. $File "$SRCDIR\public\tier1\utllinkedlist.h"
  93. $File "$SRCDIR\public\tier1\utlmemory.h"
  94. $File "$SRCDIR\public\tier1\utlrbtree.h"
  95. $File "$SRCDIR\public\tier1\utlsymbol.h"
  96. $File "$SRCDIR\public\tier1\utlvector.h"
  97. $File "$SRCDIR\public\mathlib\vector.h"
  98. $File "$SRCDIR\public\mathlib\vector2d.h"
  99. $File "$SRCDIR\public\vstdlib\vstdlib.h"
  100. }
  101. $Folder "Link Libraries"
  102. {
  103. $Lib mathlib
  104. $Lib tier2
  105. }
  106. }