Team Fortress 2 Source Code as on 22/4/2020
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //
  7. //=============================================================================//
  8. #if !defined(AFX_STDAFX_H__A934D779_67D2_4174_BDA7_785C0F0F4E7A__INCLUDED_)
  9. #define AFX_STDAFX_H__A934D779_67D2_4174_BDA7_785C0F0F4E7A__INCLUDED_
  10. // stdafx.h : include file for standard system include files,
  11. // or project specific include files that are used frequently, but
  12. // are changed infrequently
  13. //
  14. #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
  15. #include <afxwin.h> // MFC core and standard components
  16. #include <afxext.h> // MFC extensions
  17. #include <afxcmn.h> // MFC support for Windows 95 Common Controls
  18. #include "debug.h" // For ASSERT, VERIFY, and TRACE
  19. #include <customaw.h> // Custom AppWizard interface
  20. #import "c:\Program Files\Microsoft Visual Studio\Common\MSDev98\bin\ide\devbld.pkg"
  21. //{{AFX_INSERT_LOCATION}}
  22. // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
  23. #endif // !defined(AFX_STDAFX_H__A934D779_67D2_4174_BDA7_785C0F0F4E7A__INCLUDED_)