Team Fortress 2 Source Code as on 22/4/2020
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32 lines
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  1. //========= Copyright Valve Corporation, All rights reserved. ============//
  2. //
  3. // Purpose:
  4. //
  5. // $NoKeywords: $
  6. //
  7. //=============================================================================//
  8. #include "vbsp.h"
  9. Vector draw_mins, draw_maxs;
  10. void Draw_ClearWindow (void)
  11. {
  12. }
  13. //============================================================
  14. #define GLSERV_PORT 25001
  15. void GLS_BeginScene (void)
  16. {
  17. }
  18. void GLS_Winding (winding_t *w, int code)
  19. {
  20. }
  21. void GLS_EndScene (void)
  22. {
  23. }