Team Fortress 2 Source Code as on 22/4/2020
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  1. //-----------------------------------------------------------------------------
  2. // VBSP.VPC
  3. //
  4. // Project Script
  5. //-----------------------------------------------------------------------------
  6. $Macro SRCDIR "..\.."
  7. $Macro OUTBINDIR "$SRCDIR\..\game\bin"
  8. $Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc"
  9. $Configuration
  10. {
  11. $Compiler
  12. {
  13. $AdditionalIncludeDirectories "$BASE,..\common,..\vmpi"
  14. $PreprocessorDefinitions "$BASE;MACRO_MATHLIB;PROTECTED_THINGS_DISABLE"
  15. }
  16. $Linker
  17. {
  18. $AdditionalDependencies "$BASE ws2_32.lib odbc32.lib odbccp32.lib winmm.lib"
  19. $EnableLargeAddresses "Support Addresses Larger Than 2 Gigabytes (/LARGEADDRESSAWARE)" [$WIN32]
  20. }
  21. }
  22. $Project "Vbsp"
  23. {
  24. $Folder "Source Files"
  25. {
  26. $File "boundbox.cpp"
  27. $File "brushbsp.cpp"
  28. $File "$SRCDIR\public\CollisionUtils.cpp"
  29. $File "csg.cpp"
  30. $File "cubemap.cpp"
  31. $File "detail.cpp"
  32. $File "detailObjects.cpp"
  33. $File "$SRCDIR\public\disp_common.cpp"
  34. $File "disp_ivp.cpp"
  35. $File "$SRCDIR\public\disp_powerinfo.cpp"
  36. $File "disp_vbsp.cpp"
  37. $File "faces.cpp"
  38. $File "glfile.cpp"
  39. $File "ivp.cpp"
  40. $File "leakfile.cpp"
  41. $File "$SRCDIR\public\loadcmdline.cpp"
  42. $File "$SRCDIR\public\lumpfiles.cpp"
  43. $File "map.cpp"
  44. $File "manifest.cpp"
  45. $File "materialpatch.cpp"
  46. $File "materialsub.cpp"
  47. $File "..\common\mstristrip.cpp"
  48. $File "nodraw.cpp"
  49. $File "normals.cpp"
  50. $File "overlay.cpp"
  51. $File "..\common\physdll.cpp"
  52. $File "portals.cpp"
  53. $File "prtfile.cpp"
  54. $File "$SRCDIR\public\ScratchPad3D.cpp"
  55. $File "..\common\scratchpad_helpers.cpp"
  56. $File "StaticProp.cpp"
  57. $File "textures.cpp"
  58. $File "tree.cpp"
  59. $File "..\common\utilmatlib.cpp"
  60. $File "vbsp.cpp"
  61. $File "worldvertextransitionfixup.cpp"
  62. $File "writebsp.cpp"
  63. $File "$SRCDIR\public\zip_utils.cpp"
  64. $Folder "Common Files"
  65. {
  66. $File "..\common\bsplib.cpp"
  67. $File "$SRCDIR\public\builddisp.cpp"
  68. $File "$SRCDIR\public\ChunkFile.cpp"
  69. $File "..\common\cmdlib.cpp"
  70. $File "$SRCDIR\public\filesystem_helpers.cpp"
  71. $File "$SRCDIR\public\filesystem_init.cpp"
  72. $File "..\common\filesystem_tools.cpp"
  73. $File "..\common\map_shared.cpp"
  74. $File "..\common\pacifier.cpp"
  75. $File "..\common\polylib.cpp"
  76. $File "..\common\scriplib.cpp"
  77. $File "..\common\threads.cpp"
  78. $File "..\common\tools_minidump.cpp"
  79. $File "..\common\tools_minidump.h"
  80. }
  81. }
  82. $Folder "Header Files"
  83. {
  84. $File "boundbox.h"
  85. $File "csg.h"
  86. $File "detail.h"
  87. $File "$SRCDIR\public\disp_powerinfo.h"
  88. $File "disp_vbsp.h"
  89. $File "$SRCDIR\public\disp_vertindex.h"
  90. $File "faces.h"
  91. $File "map.h"
  92. $File "manifest.h"
  93. $File "materialpatch.h"
  94. $File "materialsub.h"
  95. $File "..\common\scratchpad_helpers.h"
  96. $File "vbsp.h"
  97. $File "worldvertextransitionfixup.h"
  98. $File "writebsp.h"
  99. $Folder "Common header files"
  100. {
  101. $File "..\common\bsplib.h"
  102. $File "$SRCDIR\public\builddisp.h"
  103. $File "$SRCDIR\public\ChunkFile.h"
  104. $File "..\common\cmdlib.h"
  105. $File "disp_ivp.h"
  106. $File "$SRCDIR\public\filesystem.h"
  107. $File "$SRCDIR\public\filesystem_helpers.h"
  108. $File "..\common\FileSystem_Tools.h"
  109. $File "$SRCDIR\public\GameBSPFile.h"
  110. $File "$SRCDIR\public\tier1\interface.h"
  111. $File "ivp.h"
  112. $File "..\common\map_shared.h"
  113. $File "..\common\pacifier.h"
  114. $File "..\common\polylib.h"
  115. $File "$SRCDIR\public\tier1\tokenreader.h"
  116. $File "..\common\utilmatlib.h"
  117. $File "..\vmpi\vmpi.h"
  118. $File "$SRCDIR\public\zip_uncompressed.h"
  119. }
  120. }
  121. $Folder "Public Headers"
  122. {
  123. $File "$SRCDIR\public\mathlib\amd3dx.h"
  124. $File "$SRCDIR\public\arraystack.h"
  125. $File "$SRCDIR\public\tier0\basetypes.h"
  126. $File "$SRCDIR\public\BSPFILE.H"
  127. $File "$SRCDIR\public\bspflags.h"
  128. $File "$SRCDIR\public\BSPTreeData.h"
  129. $File "$SRCDIR\public\mathlib\bumpvects.h"
  130. $File "$SRCDIR\public\tier1\byteswap.h"
  131. $File "$SRCDIR\public\cmodel.h"
  132. $File "$SRCDIR\public\CollisionUtils.h"
  133. $File "$SRCDIR\public\tier0\commonmacros.h"
  134. $File "$SRCDIR\public\tier0\dbg.h"
  135. $File "$SRCDIR\public\disp_common.h"
  136. $File "$SRCDIR\public\IScratchPad3D.h"
  137. $File "$SRCDIR\public\mathlib\mathlib.h"
  138. $File "..\common\mstristrip.h"
  139. $File "$SRCDIR\public\nmatrix.h"
  140. $File "$SRCDIR\public\NTree.h"
  141. $File "$SRCDIR\public\nvector.h"
  142. $File "$SRCDIR\public\phyfile.h"
  143. $File "..\common\physdll.h"
  144. $File "..\common\qfiles.h"
  145. $File "$SRCDIR\public\ScratchPad3D.h"
  146. $File "..\common\scriplib.h"
  147. $File "$SRCDIR\public\studio.h"
  148. $File "..\common\threads.h"
  149. $File "$SRCDIR\public\tier1\utlbuffer.h"
  150. $File "$SRCDIR\public\tier1\utllinkedlist.h"
  151. $File "$SRCDIR\public\tier1\utlmemory.h"
  152. $File "$SRCDIR\public\tier1\utlrbtree.h"
  153. $File "$SRCDIR\public\tier1\utlsymbol.h"
  154. $File "$SRCDIR\public\tier1\utlvector.h"
  155. $File "$SRCDIR\public\vcollide.h"
  156. $File "$SRCDIR\public\mathlib\vector.h"
  157. $File "$SRCDIR\public\mathlib\vector2d.h"
  158. $File "$SRCDIR\public\mathlib\vector4d.h"
  159. $File "$SRCDIR\public\mathlib\vmatrix.h"
  160. $File "$SRCDIR\public\vphysics_interface.h"
  161. $File "$SRCDIR\public\mathlib\vplane.h"
  162. $File "$SRCDIR\public\wadtypes.h"
  163. $File "$SRCDIR\public\worldsize.h"
  164. }
  165. $Folder "Link Libraries"
  166. {
  167. $Lib bitmap
  168. $Lib fgdlib
  169. $Lib mathlib
  170. $Lib tier2
  171. $Lib vtf
  172. $Lib "$LIBCOMMON/lzma"
  173. }
  174. $File "notes.txt"
  175. }