Team Fortress 2 Source Code as on 22/4/2020
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include <windows.h>
#include "tcpsocket_helpers.h"
// This connects to an ISocket listening with Listen().
bool TCPSocket_Connect( ITCPSocket *pSocket, const CIPAddr *pAddr, double flTimeout ) { pSocket->BeginConnect( *pAddr ); CWaitTimer waitTimer( flTimeout ); while ( 1 ) { if ( pSocket->UpdateConnect() ) return true; if ( waitTimer.ShouldKeepWaiting() ) Sleep( 10 ); else break; }
return false; }
ITCPSocket* TCPSocket_ListenForOneConnection( ITCPListenSocket *pSocket, CIPAddr *pAddr, double flTimeout ) { CWaitTimer waitTimer( flTimeout ); while ( 1 ) { ITCPSocket *pRet = pSocket->UpdateListen( pAddr ); if ( pRet ) return pRet;
if ( waitTimer.ShouldKeepWaiting() ) Sleep( 10 ); else break; }
return NULL; }
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