Team Fortress 2 Source Code as on 22/4/2020
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
<?xml version="1.0" encoding="Windows-1252"?> <VisualStudioProject ProjectType="Visual C++" Version="7.10" Name="voice_tweak" ProjectGUID="{C570FFDC-AEFA-45BD-B3F4-44722478DE4F}" SccProjectName="" SccAuxPath="" SccLocalPath="" SccProvider="" Keyword="MFCProj"> <Platforms> <Platform Name="Win32"/> </Platforms> <Configurations> <Configuration Name="Debug|Win32" OutputDirectory=".\Debug" IntermediateDirectory=".\Debug" ConfigurationType="1" UseOfMFC="1" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\public,..\..\public\tier1,..\..\engine,..\..\common,.\dxsdk,..\..\engine\audio\private,..\..\engine\audio\public" PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;VOICE_TWEAK_APP" BasicRuntimeChecks="3" RuntimeLibrary="1" UsePrecompiledHeader="3" PrecompiledHeaderThrough="stdafx.h" PrecompiledHeaderFile=".\Debug/voice_tweak.pch" AssemblerListingLocation=".\Debug/" ObjectFile=".\Debug/" ProgramDataBaseFileName=".\Debug/" WarningLevel="4" SuppressStartupBanner="TRUE" DebugInformationFormat="4" CompileAs="0"/> <Tool Name="VCCustomBuildTool" CommandLine="if exist ..\..\..\game\bin\"$(TargetName)".exe attrib -r ..\..\..\game\bin\"$(TargetName)".exe copy "$(TargetPath)" ..\..\..\game\bin " Outputs="..\..\..\game\bin\$(TargetName).exe"/> <Tool Name="VCLinkerTool" AdditionalDependencies="nafxcwd.lib libcmtd.lib dxsdk\dxguid.lib winmm.lib dxguid.lib" OutputFile=".\Debug/voice_tweak.exe" LinkIncremental="1" SuppressStartupBanner="TRUE" IgnoreDefaultLibraryNames="libcmtd.lib,nafxcwd.lib" GenerateDebugInformation="TRUE" ProgramDatabaseFile=".\Debug/voice_tweak.pdb" SubSystem="2" TargetMachine="1"/> <Tool Name="VCMIDLTool" PreprocessorDefinitions="_DEBUG" MkTypLibCompatible="TRUE" SuppressStartupBanner="TRUE" TargetEnvironment="1" TypeLibraryName=".\Debug/voice_tweak.tlb" HeaderFileName=""/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="_DEBUG" Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCXMLDataGeneratorTool"/> <Tool Name="VCWebDeploymentTool"/> <Tool Name="VCManagedWrapperGeneratorTool"/> <Tool Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> <Configuration Name="Release|Win32" OutputDirectory=".\Release" IntermediateDirectory=".\Release" ConfigurationType="1" UseOfMFC="1" ATLMinimizesCRunTimeLibraryUsage="FALSE" CharacterSet="2"> <Tool Name="VCCLCompilerTool" Optimization="2" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\public,..\..\public\tier1,..\..\engine,..\..\common,.\dxsdk,..\..\engine\audio\private,..\..\engine\audio\public" PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;VOICE_TWEAK_APP" StringPooling="TRUE" RuntimeLibrary="0" EnableFunctionLevelLinking="TRUE" UsePrecompiledHeader="3" PrecompiledHeaderThrough="stdafx.h" PrecompiledHeaderFile=".\Release/voice_tweak.pch" AssemblerListingLocation=".\Release/" ObjectFile=".\Release/" ProgramDataBaseFileName=".\Release/" WarningLevel="4" SuppressStartupBanner="TRUE" CompileAs="0"/> <Tool Name="VCCustomBuildTool" CommandLine="if exist ..\..\..\game\bin\"$(TargetName)".exe attrib -r ..\..\..\game\bin\"$(TargetName)".exe copy "$(TargetPath)" ..\..\..\game\bin " Outputs="..\..\..\game\bin\$(TargetName).exe"/> <Tool Name="VCLinkerTool" AdditionalDependencies="nafxcw.lib libcmt.lib dxsdk\dxguid.lib winmm.lib dxguid.lib" OutputFile=".\Release/voice_tweak.exe" LinkIncremental="1" SuppressStartupBanner="TRUE" IgnoreDefaultLibraryNames="libcmt.lib,nafxcw.lib" ProgramDatabaseFile=".\Release/voice_tweak.pdb" SubSystem="2" TargetMachine="1"/> <Tool Name="VCMIDLTool" PreprocessorDefinitions="NDEBUG" MkTypLibCompatible="TRUE" SuppressStartupBanner="TRUE" TargetEnvironment="1" TypeLibraryName=".\Release/voice_tweak.tlb" HeaderFileName=""/> <Tool Name="VCPostBuildEventTool"/> <Tool Name="VCPreBuildEventTool"/> <Tool Name="VCPreLinkEventTool"/> <Tool Name="VCResourceCompilerTool" PreprocessorDefinitions="NDEBUG" Culture="1033"/> <Tool Name="VCWebServiceProxyGeneratorTool"/> <Tool Name="VCXMLDataGeneratorTool"/> <Tool Name="VCWebDeploymentTool"/> <Tool Name="VCManagedWrapperGeneratorTool"/> <Tool Name="VCAuxiliaryManagedWrapperGeneratorTool"/> </Configuration> </Configurations> <References> </References> <Files> <Filter Name="Source Files" Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> <File RelativePath="..\..\engine\audio\private\circularbuffer.cpp"> </File> <File RelativePath="..\..\public\tier0\memoverride.cpp"> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="0"/> </FileConfiguration> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="0"/> </FileConfiguration> </File> <File RelativePath="StdAfx.cpp"> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="1"/> </FileConfiguration> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCLCompilerTool" UsePrecompiledHeader="1"/> </FileConfiguration> </File> <File RelativePath="..\..\engine\audio\private\voice_gain.cpp"> </File> <File RelativePath="..\..\engine\audio\private\voice_mixer_controls.cpp"> </File> <File RelativePath="..\..\engine\audio\private\voice_record_dsound.cpp"> </File> <File RelativePath="voice_tweak.cpp"> </File> <File RelativePath="voice_tweak.rc"> </File> <File RelativePath="voice_tweakDlg.cpp"> </File> <File RelativePath="..\..\engine\audio\private\voice_wavefile.cpp"> </File> <File RelativePath="waveout.cpp"> </File> <File RelativePath="win_idle.cpp"> </File> </Filter> <Filter Name="Header Files" Filter="h;hpp;hxx;hm;inl"> <File RelativePath="iwaveout.h"> </File> <File RelativePath="Resource.h"> </File> <File RelativePath="voice_tweak.h"> </File> <File RelativePath="voice_tweakDlg.h"> </File> <File RelativePath="waveout.h"> </File> <File RelativePath="win_idle.h"> </File> </Filter> <Filter Name="Resource Files" Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"> <File RelativePath="res\voice_tweak.ico"> </File> <File RelativePath="res\voice_tweak.rc2"> </File> </Filter> <File RelativePath="ReadMe.txt"> </File> <File RelativePath="..\..\lib\public\tier0.lib"> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCustomBuildTool" Description="" CommandLine=""/> </FileConfiguration> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCustomBuildTool" Description="" CommandLine=""/> </FileConfiguration> </File> <File RelativePath="..\..\lib\public\tier1.lib"> </File> <File RelativePath="..\..\lib\public\vstdlib.lib"> <FileConfiguration Name="Debug|Win32"> <Tool Name="VCCustomBuildTool" Description="" CommandLine=""/> </FileConfiguration> <FileConfiguration Name="Release|Win32"> <Tool Name="VCCustomBuildTool" Description="" CommandLine=""/> </FileConfiguration> </File> </Files> <Globals> </Globals> </VisualStudioProject>
|